Bouri Spot Pos - Einer muss immer sterbern
Personal Score
Team Score
Detailed Report
Victory
III class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
102 779
1 693
Karelia – Standard
Karelia
Bat.-Châtillon Bourrasque
Bat.-Châtillon Bourrasque
GinToxikaZitrone [T_D_U]
05.03.2022 09:25
Without Premium With Premium
Credits 68 519 68 519
Experience 1180 1693
Detailed Report
Statistics for GinToxikaZitrone
Battle efficiency Σ: 1 1268 2 - 4457 3 -
  • kosakrararatekokoja ISU-152
  • maxkl1591 [1PDN] TS-5
  • Thistlegorm2 ELC EVEN 90 1
  • vickin_andr_an_korjik7 AMX 65 t
  • SaaYLeR69 [COINS] IS-2-II 2
  • Sakuronin365 T95 1
  • Kl783 Leopard Prototyp A 1
  • Yanee77 [HDAR] Rheinmetall Skorpion 1
  • Envagyokitt Waffenträger auf Pz. IV
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 10
  • {{ ::replay.translations.shots.hits }} 7/4
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1268
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 5/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 4457
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,35
Credits With Premium
Received 68 519 68 519
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -7,500 -7,500
Auto-resupply ammunition -40,380 0 -40,380 0
Auto-resupply consumables -23,000 0 -23,000 0
 
Total: -2,361 0 31,899 0
Time
  • Starting time 09:25
  • Battle duration 5 min 27 s
  • Time of destruction 4 min 54 s
Experience
Received 1 026 51     1 026 51
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 154       154  
 
 
Total: 1 180 51 1 693 77
  • Version: 1.16.0
  • Server game time: 2022-03-05 09:25
  • Spawn: II
  • Battle type: Regular
  • Uploaded: GinToxikaZitrone

Replay description

in unserem Fall, war der Light eingeplant, wissend das die generischen Lights unseren in der Mitte gleich puschen werden, abwarten, tee im Busch trinken, POS Wechsel. Wichtig. Wenn Ihr oben am Stein im Busch reingeht und freut euch das soviel auf geht, fahrt Dach wieder zurück hinter den Stein!!! Warum! Weil 90% der HT Sniper da sofort rein blinden und du schneller weg bist als dir lieb ist. Key Busch ist der Busch an der letzten Kante vor der Hillauffahrt. :)Have fun

Replay's comments (0)