[Archive-TDs/U.S.S.R.VIIIP]SU-130PM #2
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
135 864
2 431
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Tanker-Sniper
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots.
• Firing accuracy must be at least 85% per battle.
• At least 80% of hits must cause damage, including damage to enemy vehicles and modules.
• Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP.
• The player must not hit any allies with direct shots.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Redshire – Assault
Redshire
SU-130PM
SU-130PM
Single_Point
04.05.2022 06:35
Without Premium With Premium
Credits 90 576 90 576
Experience 1694 2431
Detailed Report
Statistics for Single_Point
Battle efficiency Σ: 4 5142 5 - 1505 5 -
  • wanderingtank29 IS-3
  • world_of_windows T34
  • ZBK_2015 Škoda T 27 2
  • Specs_lol [2LL] 53TP Markowskiego 1 1
  • Beta_Deen Charioteer 1
  • Aizcream Ferdinand 1
  • Cuong_Tranmanh [VN_BG] T26E5 Patriot
  • AOC27 [BITTR] T30 1
  • nntank AE Phase I 1 2
  • Last_Ia_Ha_SHiNiGaMi 50TP prototyp
  • DalCuse [MENG-] Škoda T 56 3 3
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 13
  • {{ ::replay.translations.shots.hits }} 12/11
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5142
  • {{ ::replay.translations.damageDealt.sniper }} 2120
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 5
  • {{ ::replay.translations.damaged }} 7/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1505
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,09
Credits With Premium
Received 90 576 90 576
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -6,611 -6,611
Auto-resupply ammunition -15,795 0 -15,795 0
Auto-resupply consumables 0 0 0 0
 
Total: 68,170 0 113,458 0
Time
  • Starting time 06:35
  • Battle duration 10 min 0 s
  • Time of destruction -
Experience
Received 1 473 74     1 473 74
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 221       221  
 
 
Total: 1 694 74 2 431 111
  • Version: 1.16.1
  • Server game time: 2022-05-04 06:35
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Single_Point

Replay description

@1032 (6th?)

I can't even 2 mark this. Maybe because of the nonexistent matchmaker? I got a game like this after shooting for 400 Damage, missing all my fully aimed shots. It's always like that. The next game after this one probably won't let me get 2k combined, probably not even 1k.

You rarely get a proper game, the real slow ones like before. Sometimes a slightly slower game, just enough that neither team melts like an ice cube in the middle of a beach in summer.

The game's idea is "Oh, this guy can do this well, let's send him to a team that needs him. He can deal with a full team of good players alone he just need numbers behind him regardless of skill level."

Maybe, it's just me being noob, not the system. That's true as well. I do remember almost getting myself killed on this one, being impatient. Which tends to happen a lot if you get ice cube games at a high frequency.

Replay's comments (0)