Just 3 shells left
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Personal Score
Team Score
Detailed Report
Victory
|
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
126 270
3 879
Orlik's Medal
Destroy 2 or more enemy tanks or tank destroyers in a light tank in one battle.
• The enemy vehicles must be at least 1 tier higher. • Can be obtained in Random Battles only. |
Invader
Capture the maximum number of points from the enemy base, but not less than 80.
The achievement is granted on successful base capture, including only the points that were part of the base capture. If the battle ends in a draw, the achievement is granted to the first player to receive 80 or more capture points.
|
Glacier – Standard
AMX 13 57 GF
Lairex [HARMS]
| Without Premium | With Premium | |
|---|---|---|
| Credits | 56 120 | 56 120 |
| Experience | 3118 | 3879 |
Battle efficiency
Σ:
4
2388
5
90
1353
2
-
- Xcalibur69 [D_DOG] Carro d'assalto P.88
- Fernet_geroj AMX 13 57 1 1
- zbtpoint P.43 ter 1 4
- Lairex [HARMS] AMX 13 57 GF
- Dennigunner [GOML] Black Prince 1 3
- JackTacoMan [-LHN-] S-51 1
- _twelve_ Sturer Emil 2 8
- mustauffa [PPC] Rheinmetall Skorpion G
- HabuSR_71 [4HIM3] Rhm.-Borsig Waffenträger 1
- alberto_472 CS-52 1 5
- CorporalAC [CH331] Progetto M35 mod 46 6
{{ ::replay.translations.teams[teamKey] }}
| {{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 53
- {{ ::replay.translations.shots.hits }} 38/29
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 2388
- {{ ::replay.translations.damageDealt.sniper }} 826
- {{ ::replay.translations.received.label }} 5
- {{ ::replay.translations.received.pierces }} 4
- {{ ::replay.translations.received.noDamage }} 1
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 90
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 2
- {{ ::replay.translations.damaged }} 8/4
- {{ ::replay.translations.damageAssisted.ownLabel }} 1353
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 100/0
- {{ ::replay.translations.mileage.label }} 4,58
Credits
With Premium
| Received | 56 120 | 56 120 | ||||
| Personal Reserves bonus | 42 090 | 42 090 | ||||
| Fine for causing damage to allies | 0 | 0 | ||||
| Compensation for damage caused by allies | 0 | 0 | ||||
| Total amount for battle: | 98,210 | 126,270 | ||||
| Auto-repair vehicle | -4,097 | -4,097 | ||||
| Auto-resupply ammunition | -148,400 | 0 | -148,400 | 0 | ||
| Auto-resupply consumables | -20,000 | 0 | -20,000 | 0 | ||
| Total: | -74,287 | 0 | -46,227 | 0 |
Time
- Starting time 08:46
- Battle duration 10 min 33 s
- Time of destruction 10 min 32 s
Experience
| Received | 1 521 | 76 | 1 521 | 76 | ||
| Fine for causing damage to allies | 0 | 0 | ||||
| Personal Reserves bonus | 1 141 | 342 | 1 141 | 342 | ||
| Bonus for Premium vehicle tier | 456 | 456 | ||||
| Total: | 3 118 | 418 | 3 879 | 456 |
- Version: 1.16.1
- Server game time: 2022-05-22 08:46
-
Spawn: II
- Battle type: Regular
- Uploaded: Lairex
Replay description
This was the craziest while still being the best random battle I've had in a long while. It also helps when the team is acting like a true team. the last 3 minutes are like holding your breath and hoping nothing happenes. there are too many close calls here man.
Replay's comments (0)