11k early
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
258 329
3 818
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Siegfried Line – Assault
Siegfried Line
Оbject 279
Оbject 279
KJUNlK [TRIGG]
06.06.2022 21:29
Without Premium With Premium
Credits 95 677 95 677
Experience 2997 3818
Detailed Report
Statistics for KJUNlK
Battle efficiency Σ: 4 11400 9 2300 2127 2 -
  • QQPaDd [IMHA] Object 263 2
  • Vitalya_370 60TP Lewandowskiego 1 3
  • abstinentus [FD_CZ] Type 61 3 1 3
  • kocago16065 Kranvagn 1 1 2
  • Jonathan_402 [P_S-G] E 75 2 2
  • Pjotr4130 Object 257 1
  • Mactuso XM551 Sheridan 2
  • Dragan15 [PUZLE] Prototipo Standard B 2 1
  • BlazeTheTanker Progetto M40 mod. 65 1 2
  • Lovemeister Škoda T 50
  • Deadly_Strahl_1 Tortoise 2 3
  • XxGerothxX [GFAME] T30 1
  • XxXRaziel [FD_CZ] Cobra 2 3
  • piotrkwiatek [_ZERO] Leopard 1 1 3
  • ssancezz Char Futur 4 2 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 32
  • {{ ::replay.translations.shots.hits }} 29/28
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 11400
  • {{ ::replay.translations.damageDealt.sniper }} 1673
  • {{ ::replay.translations.received.label }} 13
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 11
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 2300
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 13/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2127
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/100
  • {{ ::replay.translations.mileage.label }} 2,33
Credits With Premium
Received 95 677 95 677
Personal Reserves bonus 71 758 71 758
Battle payments 43 055 43 055
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 210,490 258,329
 
Auto-repair vehicle -7,716 -7,716
Auto-resupply ammunition -149,860 0 -149,860 0
Auto-resupply consumables -40,000 0 -40,000 0
 
Total: 12,914 0 60,753 0
Time
  • Starting time 21:29
  • Battle duration 6 min 52 s
  • Time of destruction 6 min 51 s
Experience
Received 1 642 82     1 642 82
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 232     1 232
Bonus for Premium vehicle tier 123       123  
 
 
Total: 2 997 82 3 818 123
  • Version: 1.17.0
  • Server game time: 2022-06-06 21:29
  • Spawn: I
  • Battle type: Regular
  • Uploaded: KJUNlK

Replay description

No description

Replay's comments (0)