Solid game with Fadin
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
204 493
2 561
Fadin's Medal
Fadin's Medal
Awarded for destroying the last enemy vehicle in the battle with the last shell remaining in the player's tank. A hero of the Soviet Union, Alexander Fadin was a T-34 commander. Supported by one infantry platoon, Fadin managed to capture and hold the Dashukovka village for 5 hours with one tank, and destroyed 3 tanks, 1 halftrack, 2 mortars and 12 machinegun nests. His crew also shot down an enemy plane with his tank's coaxial machinegun.
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Ruinberg – Standard
Ruinberg
Object 780
Object 780
Andrew_NeverLucky [TOWI]
16.06.2022 22:44
Without Premium With Premium
Credits 75 738 75 738
Experience 1748 2561
Detailed Report
Statistics for Andrew_NeverLucky
Battle efficiency Σ: 7 9149 7 9760 661 4 -
  • VrleBG011 [T-14] Object 780 1
  • ProJajeczkoPro [-SJD-] STB-1 1
  • _pawel_57 [PANK] Object 705A 1 1
  • Alex_163_2017 Object 780 1 1
  • SC_oo_BY Object 780 6 4
  • Katan64 [BOHEM] Bat.-Châtillon 155 58 1
  • dudark172 E 100 2 1 5
  • Whiren_ [-UWU] Grille 15 1 1 2
  • SAPRO3 [K1LER] Vz. 55 5 2 3
  • TudorTV Jagdpanzer E 100 2 1 3
  • Peaky_I_Blinders [-FCR-] Rinoceronte 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 33
  • {{ ::replay.translations.shots.hits }} 30/22
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 9149
  • {{ ::replay.translations.damageDealt.sniper }} 490
  • {{ ::replay.translations.received.label }} 21
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 17
  • {{ ::replay.translations.received.he }} 6
  • {{ ::replay.translations.received.blocked }} 9760
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 10/7
  • {{ ::replay.translations.damageAssisted.ownLabel }} 661
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,45
Credits With Premium
Received 75 738 75 738
Personal Reserves bonus 56 804 56 804
Battle payments 34 082 34 082
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 166,624 204,493
 
Auto-repair vehicle -29,340 -29,340
Auto-resupply ammunition -163,230 0 -163,230 0
Auto-resupply consumables -43,000 0 -43,000 0
 
Total: -68,946 0 -31,077 0
Time
  • Starting time 22:44
  • Battle duration 11 min 9 s
  • Time of destruction 11 min 8 s
Experience
Received 1 626 81     1 626 81
Fine for causing damage to allies 0 0
Personal Reserves bonus 366     366
Bonus for Premium vehicle tier 122       122  
 
 
Total: 1 748 447 2 561 488
  • Version: 1.17.0
  • Server game time: 2022-06-16 22:44
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Andrew_NeverLucky

Replay description

No description

Replay's comments (3)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2022-06-18 в 11:55
  • #2 You did it again!
    ok30 2022-06-18 в 11:57
  • #3 Poor unfair antisocial human waste! Everybody can use gold ammunition, but only poor unfair assholes do it! Are you so unskilled that you need to use gold ammunition to compete with others? Oh yes, you are! Sorry, I shouldn't have asked! For an unfair antisocial gold ammunition asshole, your stats are quite poor!
    ok30 2022-06-18 в 11:57