T26E4 SuperPershing, Lakeville, Standard
Personal Score
Team Score
Detailed Report
Defeat
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
128 268
2 032
35
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Lakeville – Standard
Lakeville
T26E4 SuperPershing
T26E4 SuperPershing
slowblade [TFUK]
17.06.2022 19:25
Without Premium With Premium
Credits 120 708 120 708
Experience 2032 2032
Detailed Report
Statistics for slowblade
Battle efficiency Σ: 5 6913 11 1440 428 4 -
  • Trefferblitz183 [C-L-P] Super Hellcat 1 1
  • Korbolfoto [3STU] Super Hellcat 1 2
  • Kirkor93 [TOPKA] P.43 bis 2 2 3
  • Lenson2017 Hummel 1 1
  • VonFranciscus [_KPW] Nashorn 1 2
  • XxKing1989_var36 T26E5 Patriot 3 3 6
  • Derenger1 CS-52 1 1 4
  • zuzu121 [MEDAL] AMX AC mle. 48 2 2
  • Reberbara Leo 2 2
  • bujo2001 Centurion Mk. I 3 5
  • mystiskaos [STILL] Hummel 1
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 37
  • {{ ::replay.translations.shots.hits }} 35/29
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 6913
  • {{ ::replay.translations.damageDealt.sniper }} 761
  • {{ ::replay.translations.received.label }} 20
  • {{ ::replay.translations.received.pierces }} 7
  • {{ ::replay.translations.received.noDamage }} 12
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 1440
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 11/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 428
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,53
Credits With Premium
Received 120 708 120 708
Achievements 7 560 7 560
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 128,268 128,268
 
Auto-repair vehicle -9,748 -9,748
Auto-resupply ammunition -70,590 0 -70,590 0
Auto-resupply consumables -23,000 0 -23,000 0
 
Total: 24,930 0 24,930 0
Time
  • Starting time 19:25
  • Battle duration 7 min 58 s
  • Time of destruction 7 min 53 s
Experience
Received 1 199 60     1 199 60
Achievements 648 32     648 32
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 185       185  
 
 
Total: 2 032 92 2 032 92
  • Version: 1.17.0
  • Server game time: 2022-06-17 19:25
  • Spawn: II
  • Battle type: Regular
  • Uploaded: slowblade

Replay description

No description

Replay's comments (3)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2022-06-19 в 18:10
  • #2 You did it again!
    ok30 2022-06-19 в 18:17
  • #3 Poor unfair antisocial human waste! Everybody can use gold ammunition, but only poor unfair assholes do it! Are you so unskilled that you need to use gold ammunition to compete with others? Oh yes, you are! Sorry, I shouldn't have asked! For an unfair antisocial gold ammunition asshole, your stats are quite poor!
    ok30 2022-06-19 в 18:17