Steady battle
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
180 995
2 626
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Prokhorovka – Standard
Prokhorovka
Škoda T 56
Škoda T 56
Mr_Antonescu [DARE-]
20.06.2022 21:42
Without Premium With Premium
Credits 120 663 120 663
Experience 1830 2626
Detailed Report
Statistics for Mr_Antonescu
Battle efficiency Σ: 3 8141 11 - 1167 - -
  • neevs [T2DIE] Bat.-Châtillon Bourrasque 2 3
  • noop1992 [RATE] Kampfpanzer 50 t 1
  • Xupss Leopard Prototyp A 2
  • Xarife [XGMR] Type 61 1 2
  • Gredamus [_MDT_] Object 257
  • Tank_Jaxx [NORMY] T30 1 2
  • Wiking83_2014 [T_E_K] Progetto M35 mod 46 2 1
  • Protos_ [T_E_K] P.44 Pantera 3
  • planlos_50 Strv S1 1 1
  • MarcoPagoto [AC_DC] Progetto CC55 mod. 54 1 1
  • VersusNox [XGMR] Concept 1B 3 2
  • _vampir [_VAMP] M40/M43
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 28
  • {{ ::replay.translations.shots.hits }} 20/18
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 8141
  • {{ ::replay.translations.damageDealt.sniper }} 7173
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 10/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1167
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,76
Credits With Premium
Received 120 663 120 663
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -6,679 -6,679
Auto-resupply ammunition -64,740 0 -64,740 0
Auto-resupply consumables 0 0 0 0
 
Total: 49,244 0 109,576 0
Time
  • Starting time 21:42
  • Battle duration 14 min 8 s
  • Time of destruction -
Experience
Received 1 591 80     1 591 80
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 239       239  
 
 
Total: 1 830 80 2 626 120
  • Version: 1.17.0
  • Server game time: 2022-06-20 21:42
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Mr_Antonescu

Replay description

No description

Replay's comments (2)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2022-06-20 в 22:02
  • #2 If you open your eyes, you see I've gone through all AP rounds first. I've run out every type of ammo I had. All you know is crying.
    Mr_Antonescu 2022-06-25 в 17:30