TYPE 59G 7.5k DMG 2.1k BASE EXP
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Personal Score
Team Score
Detailed Report
Victory
|
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
269 321
10 041
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more.
If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
|
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player.
If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
El Halluf – Standard
Type 59 G
LightningTheef [CRAKD]
Without Premium | With Premium | |
---|---|---|
Credits | 138 113 | 138 113 |
Experience | 8961 | 10041 |
Battle efficiency
Σ:
5
7411
15
2990
535
4
-
- cantavr0vich_235 T32 2 1
- Greatgoski [80PRF] Tiger II 1 2
- jmyork [ROLED] AMBT
- gundeman_11 Cz20_ShPTK_TVP_100_mm 1 3 5
- Grain961 Bat.-Châtillon Bourrasque 1 1 3
- Sosnov644 IS-3A 2 2 6
- Chris123333 Caernarvon 1
- Abodh [T-K-O] Progetto M35 mod 46 2 2
- Melkisadek SU-101 2 3 4
- _ScaredRabbit M40/M43 1 2
- neguard85 GSOR 1008 1 1
- Vapeed STA-1 1 1 1
- Macer9875 [STUKA] VK 100.01 (P) 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 46
- {{ ::replay.translations.shots.hits }} 37/30
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 7411
- {{ ::replay.translations.damageDealt.sniper }} 772
- {{ ::replay.translations.received.label }} 13
- {{ ::replay.translations.received.pierces }} 4
- {{ ::replay.translations.received.noDamage }} 9
- {{ ::replay.translations.received.he }} 2
- {{ ::replay.translations.received.blocked }} 2990
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 4
- {{ ::replay.translations.damaged }} 12/5
- {{ ::replay.translations.damageAssisted.ownLabel }} 535
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/71
- {{ ::replay.translations.mileage.label }} 3,65
Credits
With Premium
Received | 138 113 | 138 113 | ||||
Battle payments | 62 151 | 62 151 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 200,264 | 269,321 | ||||
Auto-repair vehicle | -8,098 | -8,098 | ||||
Auto-resupply ammunition | -202,400 | 0 | -202,400 | 0 | ||
Auto-resupply consumables | -20,000 | 0 | -20,000 | 0 | ||
Total: | -30,234 | 0 | 38,823 | 0 |
Time
- Starting time 00:36
- Battle duration 12 min 8 s
- Time of destruction 12 min 7 s
Experience
Received | 2 159 | 108 | 2 159 | 108 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Action / Personal missions payout | 6 478 | 0 | 6 478 | 0 | ||
Bonus for Premium vehicle tier | 324 | 324 | ||||
Total: | 8 961 | 108 | 10 041 | 162 |
- Version: 1.17.0
- Server game time: 2022-06-24 00:36
- Spawn: II
- Battle type: Regular
- Uploaded: LightningTheef
Replay description
What a game, from almost certain loss to a win!
I did disconnect for a few seconds in the middle of the match due to my cats fighting and I had to break it up lol
Broke my tier 8 damage record and base exp record in an old legend. Olden but golden (literally)
Replay's comments (0)