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Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Stark's Medal
While driving an SPG, destroy at least 2 enemy vehicles and receive at least 2 enemy hits that cause damage or are blocked by armor.
• Survive a battle. • Total amount of damage received and damage blocked by armor must be at least 2/3 of the hit points of your vehicle. • Hitting allied vehicles is not counted. • Can be obtained in Random Battles only. |
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Without Premium | With Premium | |
---|---|---|
Credits | 31 892 | 31 892 |
Experience | 1707 | 2241 |
- awwad74 M37
- R0owan StuG III Ausf. G 1
- IL_Duce6 StuG III Ausf. B 3 1
- Benbree M10 RBFM 1
- _Jumper__1 Grille 1
- robin_ironxx [CARBR] T40 2 1
- tigerss44 M5 Stuart 1 1
- Markanikin11 StuG III Ausf. B
- jeronimooOOO [HEL_L] M10 Wolverine 1 1
- King_Bommber_99 [WEGDA] M5 Stuart 1
- mojmaso78_cz KV-1 1
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 34
- {{ ::replay.translations.shots.hits }} 13/4
- {{ ::replay.translations.shots.heHits }} 16
- {{ ::replay.translations.damageDealt.total }} 2450
- {{ ::replay.translations.damageDealt.sniper }} 1957
- {{ ::replay.translations.received.label }} 4
- {{ ::replay.translations.received.pierces }} 2
- {{ ::replay.translations.received.noDamage }} 1
- {{ ::replay.translations.received.he }} 1
- {{ ::replay.translations.received.blocked }} 40
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 9/5
- {{ ::replay.translations.damageAssisted.ownLabel }} 103
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/55
- {{ ::replay.translations.mileage.label }} 1,46
Received | 31 892 | 31 892 | ||||
Achievements | 4 050 | 4 050 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 35,942 | 53,913 | ||||
Auto-repair vehicle | -911 | -911 | ||||
Auto-resupply ammunition | -4,352 | 0 | -4,352 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 30,679 | 0 | 48,650 | 0 |
- Starting time 19:28
- Battle duration 15 min 0 s
- Time of destruction -
Received | 666 | 33 | 666 | 33 | ||
Achievements | 401 | 20 | 401 | 20 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Bonus for Premium vehicle tier | 640 | 640 | ||||
Total: | 1 707 | 53 | 2 241 | 80 |
- Version: 1.17.0
- Server game time: 2022-07-06 19:28
- Spawn: I
- Battle type: Regular
- Uploaded: FizzlePopBerryTwist
Replay description
About half way through our artillery (su and me) took over as far as the offensive of the team was considered!
I made it trough 1-2 close ups (one against their FullHP top tier where luckily Su5 finished him off!) after which Su5 tried a cap- we then killed the last TD in a standoff who was trying to stop him but both died.
Now there was just me and the enemy arti (who had rather poor view range)
I spotted the last remaining marder on our team and... he was afk/and flipped... gah...
With 2 minutes time on the clock LEF was just too slow to make it to the other side and spotting this guy was near impossible too.
I took 1-2 blind shots but no luck with that :(
1-2 minutes more of IF the guy said something early on... we could have won this easily
like this- we were only able to draw by the skin of our teeth!
Su5 did great despite being a new guy.
what a shame we "lost"
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