The conway save the game....two times.
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
50 730
2 733
Safe Haven – Standard
FV4004 Conway
tolsadum [FKIS]
Without Premium | With Premium | |
---|---|---|
Credits | 33 820 | 33 820 |
Experience (x{2} for the first win in a day) | 2733 | 2733 |
Battle efficiency
Σ:
5
4349
9
700
581
-
-
- wehrwolfs Tiger I 1 2
- radbygg [TGAME] Somua SM 1 2
- maska_2022 T30 3 2
- Dalik09 [CZ-OF] Bat.-Châtillon Bourrasque 1
- Cobra2210 Charioteer 1 2
- ralle78 [DBVN] Škoda T 56 1 2 2
- ssepan Object 704 1
- robert2369 [E-ASY] Lorraine 155 mle. 50
- VikTOR7_7 Rhm.-Borsig Waffenträger 1 1
- adusieknowak Super Hellcat 1
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{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
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- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 18
- {{ ::replay.translations.shots.hits }} 15/13
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 4349
- {{ ::replay.translations.damageDealt.sniper }} 2229
- {{ ::replay.translations.received.label }} 5
- {{ ::replay.translations.received.pierces }} 3
- {{ ::replay.translations.received.noDamage }} 2
- {{ ::replay.translations.received.he }} 1
- {{ ::replay.translations.received.blocked }} 700
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 8/5
- {{ ::replay.translations.damageAssisted.ownLabel }} 581
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 3,35
Credits
With Premium
Received | 33 820 | 33 820 | ||||
Personal Reserves bonus | 16 910 | 16 910 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 50,730 | 50,730 | ||||
Auto-repair vehicle | -12,951 | -12,951 | ||||
Auto-resupply ammunition | -52,480 | 0 | -52,480 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | -14,701 | 0 | -14,701 | 0 |
Time
- Starting time 21:05
- Battle duration 14 min 41 s
- Time of destruction 14 min 40 s
Experience
Received | 1 093 | 55 | 1 093 | 55 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Personal Reserves bonus | 547 | 547 | ||||
Total: | 2 733 | 110 | 2 733 | 110 |
- Version: 1.17.0
- Server game time: 2022-07-07 21:05
- Spawn: II
- Battle type: Regular
- Uploaded: tolsadum
Replay description
I ve played a very stressful game with my conway. First nothing really happend but after i save the team from the defeat at the last time and ..... i let you the suspence..
Replay's comments (0)