alliance mission 15 completed
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Demolition Expert
Demolition Expert
Destroy at least one enemy vehicle by causing its ammunition to explode.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
143 835
15 701
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Lakeville – Standard
Lakeville
T95
T95
Joedel666 [EVA-]
08.07.2022 22:15
Without Premium With Premium
Credits 54 207 54 207
Experience 14969 15701
Detailed Report
Statistics for Joedel666
Battle efficiency Σ: 5 6617 3 2330 708 1 -
  • ruzatulipan [CORMA] Bat.-Châtillon Bourrasque
  • Szabo_Kr1szt14n Kunze Panzer 1 1
  • elektrosun [EXCZ] Object 140 1 1 1
  • Kovesenator [F_H] Prototipo Standard B 1
  • Batij_2006 Оbject 279 1 1 2
  • Slavisha_Shuchur Progetto CC55 mod. 54 1
  • Ponches_522417 FV4005 Stage II 1 2
  • SBazsi [F_H] Leopard Prototyp A 1
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 9
  • {{ ::replay.translations.shots.hits }} 9/8
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 6617
  • {{ ::replay.translations.damageDealt.sniper }} 1181
  • {{ ::replay.translations.received.label }} 7
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 4
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 2330
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 7/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 708
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,17
Credits With Premium
Received 54 207 54 207
Battle payments 24 393 24 393
Action / Personal missions payout 30 000 30 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 108,600 143,835
 
Auto-repair vehicle -11,493 -11,493
Auto-resupply ammunition -43,200 0 -43,200 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 33,907 0 69,142 0
Time
  • Starting time 22:15
  • Battle duration 8 min 16 s
  • Time of destruction -
Experience
Received 1 464 73     1 464 73
Fine for causing damage to allies 0 0
Action / Personal missions payout 13 176 0     13 176 0
For playing in a Platoon 329     329
 
 
Total: 14 969 73 15 701 110
  • Version: 1.17.0
  • Server game time: 2022-07-08 22:15
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Joedel666

Replay description

No description

Replay's comments (2)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2022-07-09 в 16:57
  • #2 ok, i should be farmed by the gold spamming 279 which was from Anway? Great idea. So long a 279 has no weak spots for normal ammo, so long i will give it what it deserves in normal matches - a fast death. The rest of my shots played no difference if AP or APCR, it would be pens everytime. Or how a Kunze, Standard B, FV4005 should be able to block it. And man accept the prem ammo is part of the game. If not wanted by WG it would not exists. Don't hate the player, hate the game. So long Prem ammo isn't disabled by WG and if its APCR then i will shot APCR only. Accept this or go back in your cellar and cry me a river.
    Joedel666 2022-07-09 в 17:39