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Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Without Premium | With Premium | |
---|---|---|
Credits | 36 131 | 36 131 |
Experience | 2072 | 2640 |
- nagly_atak_pytonqa [VVINS] Tortoise
- CodeGress Škoda T 56 1 1
- uhuhuhuh [B0K1L] Rheinmetall Skorpion 1
- Lobotomized [OURT] E 75 2 1
- antek5535 [SSCPL] Lorraine 155 mle. 51 1 1
- nice_and_bye Leopard Prototyp A 1
- Camilord Leopard Prototyp A 1 3
- PanzerVater479 [PDGH] Progetto M35 mod 46 1 2
- Doomyy [PDGH] Progetto M35 mod 46 1 2
- Schoxxy [PDGH] Progetto M35 mod 46 2 1
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 23
- {{ ::replay.translations.shots.hits }} 19/11
- {{ ::replay.translations.shots.heHits }} 5
- {{ ::replay.translations.damageDealt.total }} 4064
- {{ ::replay.translations.damageDealt.sniper }} 1521
- {{ ::replay.translations.received.label }} 5
- {{ ::replay.translations.received.pierces }} 4
- {{ ::replay.translations.received.noDamage }} 1
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 240
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 9/5
- {{ ::replay.translations.damageAssisted.ownLabel }} 0
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/8
- {{ ::replay.translations.mileage.label }} 4,39
Received | 36 131 | 36 131 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -14,784 | -14,784 | ||||
Auto-resupply ammunition | -84,500 | 0 | -84,500 | 0 | ||
Auto-resupply consumables | -20,000 | 0 | -20,000 | 0 | ||
Total: | -83,153 | 0 | -65,087 | 0 |
- Starting time 01:25
- Battle duration 14 min 34 s
- Time of destruction 14 min 33 s
Received | 1 135 | 57 | 1 135 | 57 | ||
Fine for causing damage to allies | 0 | 0 | ||||
For tactical training | 852 | 852 | ||||
For military maneuvers | 215 | 215 | ||||
Bonus for Premium vehicle tier | 85 | 85 | ||||
Total: | 2 072 | 272 | 2 640 | 301 |
- Version: 1.17.1
- Server game time: 2022-07-30 01:25
- Spawn: I
- Battle type: Regular
- Uploaded: f8U
Replay description
14:15 first 2 shots into progetto in green
13:20 revenge blind shot into scorpion supported by arty splash
11:15 full magazine into e75 with little effect was hoping for fire
!!10:10 importaint shots on leopart but Cobra is left on 73 HP for the rest of the battle
9:05 Cobra is pushing to claim vounrable skoda but first supprise e75 and taking them both out.
8:30 no more gold ammo
5:22 both our arties dead 2 vs 4
3:30 I'm putting cobra in a bush in a dangerous d3 they will not expect that
2:40 when i see 1st Leo entering the cap I'm still waiting. I want at least 2 of them to enter cap to be sure that i can run away from this position if needed.
2: 38 I remove one leo exactly when the other one enters cap
2:15 changning position again. To the middle section by the stairs. 3 rounds im not gonna reload again.
1:30 removing rushing arty
00:32 There he is b2 Im a bit supprised hath aimed shot this time workes. We WON.
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