KV5 Turning a 2v5 into a 1v3 into a win with a ramming (meme) setup
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
296 283
16 982
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Mountain Pass – Standard
Mountain Pass
KV-5
KV-5
HellraiserTJK [D-I-A]
01.08.2022 16:50
Without Premium With Premium
Credits 113 903 113 903
Experience (x{3} for the first win in a day) 14198 16982
Detailed Report
Statistics for HellraiserTJK
Battle efficiency Σ: 5 6473 9 3740 285 1 -
  • aszlo T28 Concept 1
  • Love_Hungry_Man VK 30.02 (M) 2 2 1
  • joker7777 [HOS-] Type 64 4 2 2
  • Fidel84 KV-5 1
  • XxDavidxASxTigerxX [SC-SQ] M12 1 1
  • FatallCZE G.W. Panther 1 2
  • skaefas [FOXZA] Rheinmetall Skorpion 1 1
  • gyoparj48 [MAPH] Panther/M10 1 4
  • ognistymiecz Heavy Tank No. VI 1 2
  • dino_hunter_ Tiger (P) 1 2 3
  • muddyfox82 [ST_BR] Vz. 44-1 1 2
  • aaaaa5 [-LT] O-Ho 4 1 5
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 35
  • {{ ::replay.translations.shots.hits }} 28/24
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 6473
  • {{ ::replay.translations.damageDealt.sniper }} 328
  • {{ ::replay.translations.received.label }} 23
  • {{ ::replay.translations.received.pierces }} 6
  • {{ ::replay.translations.received.noDamage }} 16
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 3740
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 11/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 285
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,84
Credits With Premium
Received 113 903 113 903
Personal Reserves bonus 85 428 85 428
Action / Personal missions payout 40 000 40 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 239,331 296,283
 
Auto-repair vehicle -11,092 -11,092
Auto-resupply ammunition -71,420 0 -71,420 0
Auto-resupply consumables 0 0 0 0
 
Total: 156,819 0 213,771 0
Time
  • Starting time 16:50
  • Battle duration 13 min 37 s
  • Time of destruction 13 min 36 s
Experience
Received 1 856 93     1 856 93
Fine for causing damage to allies 0 0
Award for the first victory each day x3 x3     x3 x3
Personal Reserves bonus 2 784     2 784
Action / Personal missions payout 5 568 0     5 568 0
Bonus for Premium vehicle tier 278       278  
 
 
Total: 14 198 279 16 982 420
  • Version: 1.17.1
  • Server game time: 2022-08-01 16:50
  • Spawn: II
  • Battle type: Regular
  • Uploaded: HellraiserTJK

Replay description

Basically the title, in total I got 6.4k damage, Turning a 2v5 into a 1v3 into a win. with a ramming setup. I got 5 kills and my Platoon mate got 6.

Replay's comments (0)