my 10k is running away
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
226 882
13 316
7
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Invader
Invader
Capture the maximum number of points from the enemy base, but not less than 80. The achievement is granted on successful base capture, including only the points that were part of the base capture. If the battle ends in a draw, the achievement is granted to the first player to receive 80 or more capture points.
Mountain Pass – Standard
Mountain Pass
VK 72.01 (K)
VK 72.01 (K)
FarCryMoreBaby [TRIGG]
05.08.2022 22:41
Without Premium With Premium
Credits 84 030 84 030
Experience 12582 13316
Detailed Report
Statistics for FarCryMoreBaby
Battle efficiency Σ: 4 9557 6 6170 1168 2 -
  • JAlmeida50 [CIOE] UDES 14 Alt 5 3 1
  • TanksAndShells [CIOE] ELC EVEN 90 1 1 1
  • Lord_Sandman [KRWLF] IS-4 2 1 3
  • mamelis [OWW] 121B 3 2
  • Master105 Conqueror 1 1
  • HUNIN_II IS-M 1
  • coco619 Grille 15 1
  • Hessijames [R1K] T28 3 2
  • kompladoura [-JL-] Emil II 1 1
  • Vilsi Prototipo Standard B 1 1 1
  • _ARS_MORIENDI [K4BUM] Rheinmetall Skorpion
  • Heimdall11 T95 2 1
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
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  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 16
  • {{ ::replay.translations.shots.hits }} 16/15
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 9557
  • {{ ::replay.translations.damageDealt.sniper }} 1561
  • {{ ::replay.translations.received.label }} 20
  • {{ ::replay.translations.received.pierces }} 6
  • {{ ::replay.translations.received.noDamage }} 14
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 6170
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 11/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1168
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 100/26
  • {{ ::replay.translations.mileage.label }} 3,62
Credits With Premium
Received 84 030 84 030
Personal Reserves bonus 63 023 63 023
Battle payments 37 814 37 814
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 184,867 226,882
 
Auto-repair vehicle -30,800 -30,800
Auto-resupply ammunition -91,260 0 -91,260 0
Auto-resupply consumables -60,000 0 -60,000 0
 
Total: 2,807 0 44,822 0
Time
  • Starting time 22:41
  • Battle duration 14 min 38 s
  • Time of destruction 14 min 37 s
Experience
Received 1 467 73     1 467 73
Fine for causing damage to allies 0 0
Personal Reserves bonus 2 201 330     2 201 330
For military maneuvers 275     275
Action / Personal missions payout 8 804 0     8 804 0
Bonus for Premium vehicle tier 110       110  
 
 
Total: 12 582 678 13 316 715
  • Version: 1.17.1
  • Server game time: 2022-08-05 22:41
  • Spawn: II
  • Battle type: Regular
  • Uploaded: FarCryMoreBaby

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