When you almost die first, but you die last
Personal Score
Team Score
Detailed Report
Defeat
III class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
80 727
1 147
Tanker-Sniper
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots.
• Firing accuracy must be at least 85% per battle.
• At least 80% of hits must cause damage, including damage to enemy vehicles and modules.
• Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP.
• The player must not hit any allies with direct shots.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Cliff – Encounter
Cliff
Char Futur 4
Char Futur 4
adanene
21.08.2022 18:15
Without Premium With Premium
Credits 29 498 29 498
Experience 783 1147
Detailed Report
Statistics for adanene
Battle efficiency Σ: 3 3628 3 530 - 5 -
  • cool_199 [SF] T95 1
  • tomsnilla1990 Rheinmetall Skorpion G
  • DragonKnife1993 [VN-VV] Gonsalo
  • opz_18 [TH-ST] IS-5 (Object 730) 1
  • GLOCK_45 AMX 50 Foch 2 3
  • terinko E 75 1 2
  • bank_54552685913 M46 Patton 1 1
  • mee01_2015 [WTTH] ИС-3А Сапсан
  • joserio014 [RTAC] Waffenträger auf Pz. IV 2
  • zhukov_96 [CDCLT] Lansen C 1
  • prog_rock_lover [DGNMK] 50TP prototyp
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 13
  • {{ ::replay.translations.shots.hits }} 12/11
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3628
  • {{ ::replay.translations.damageDealt.sniper }} 2755
  • {{ ::replay.translations.received.label }} 5
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 530
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 5
  • {{ ::replay.translations.damaged }} 7/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,92
Credits With Premium
Received 29 498 29 498
Action / Personal missions payout 30 000 30 000
Achievements 4 320 4 320
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 63,818 80,727
 
Auto-repair vehicle -18,274 -18,274
Auto-resupply ammunition -15,730 0 -15,730 0
Auto-resupply consumables 0 0 0 0
 
Total: 29,814 0 46,723 0
Time
  • Starting time 18:15
  • Battle duration 9 min 19 s
  • Time of destruction 8 min 38 s
Experience
Received 454 23     454 23
Achievements 274 14     274 14
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 55       55  
 
 
Total: 783 37 1 147 56
  • Version: 1.17.1
  • Server game time: 2022-08-21 18:15
  • Spawn: I
  • Battle type: Regular
  • Uploaded: adanene

Replay description

This is my 3rd time using char Futur, this thing love to catch fire if shooted with HE

Replay's comments (0)