M4A1 Rev Top Gun Ace Carry
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
78 795
1 649
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Redshire – Assault
Redshire
M4A1 Revalorisé
M4A1 Revalorisé
swahiliman42 [SHEEN]
31.08.2022 04:50
Without Premium With Premium
Credits 78 795 78 795
Experience 1649 1649
Detailed Report
Statistics for swahiliman42
Battle efficiency Σ: 6 4189 2 720 820 2 -
  • Gomer_Pyle_0311 SU-100Y 1
  • juan34120 [LEONO] STA-2 1
  • melvzgo80 [WAMMO] M36 Jackson
  • blitz15 Tiger I 1 3
  • Lautarius [RB1AR] VK 28.01 mit 10,5 cm L/28 2
  • Brooster [FOI] M44 1
  • Ruisu2022 Tiger II 1
  • naymar_2018 [LSF78] Tiger (P) 2 3
  • RLeeErmey [C_C_G] WZ-120-1G FT 1 2
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 17
  • {{ ::replay.translations.shots.hits }} 14/14
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4189
  • {{ ::replay.translations.damageDealt.sniper }} 1204
  • {{ ::replay.translations.received.label }} 5
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 2
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 720
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 8/6
  • {{ ::replay.translations.damageAssisted.ownLabel }} 820
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,85
Credits With Premium
Received 78 795 78 795
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -6,837 -6,837
Auto-resupply ammunition -26,740 0 -26,740 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 42,218 0 42,218 0
Time
  • Starting time 04:50
  • Battle duration 6 min 15 s
  • Time of destruction 6 min 14 s
Experience
Received 1 499 75     1 499 75
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 150       150  
 
 
Total: 1 649 75 1 649 75
  • Version: 1.17.1
  • Server game time: 2022-08-31 04:50
  • Spawn: II
  • Battle type: Regular
  • Uploaded: swahiliman42

Replay description

Bought this tank many years back and struggled a lot focusing on min-maxing the DPM and gun handling. The recent inclusion of field mods has helped this tank tremendously, from having 3% extra accuracy, to getting 2 equipment sets, this tank benefited more than most. This game I was running a turbo, Coated optics in the scouting mod slot, and vents to improve everything a little extra. Instead of improving the abysmal DPM, focusing on being able to spot targets effectively, and landing what shots you do get off, you can revolutionize the way this tank plays. Enjoy!

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