M48 RPZ
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
124 458
7 450
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Live Oaks – Standard
Live Oaks
M48A2 Räumpanzer
M48A2 Räumpanzer
PFive
31.08.2022 15:28
Without Premium With Premium
Credits 62 972 62 972
Experience (x{2} for the first win in a day) 6238 7450
Detailed Report
Statistics for PFive
Battle efficiency Σ: 2 2849 5 2750 828 2 -
  • Lokqaoc [101ST] ELC EVEN 90
  • remtor217 Strv S1
  • wdwestwood [-NPG-] Cz20_ShPTK_TVP_100_mm 1 2 4
  • User_3000361015 FV4202 4 3 6
  • Oleg2555 Rheinmetall Skorpion 2
  • Fury_Tank_defender [THT] Emil I 3 1
  • Bakee_Orange ELC EVEN 90 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 16
  • {{ ::replay.translations.shots.hits }} 14/12
  • {{ ::replay.translations.shots.heHits }} 1
  • {{ ::replay.translations.damageDealt.total }} 2849
  • {{ ::replay.translations.damageDealt.sniper }} 415
  • {{ ::replay.translations.received.label }} 14
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 10
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 2750
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 5/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 828
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,14
Credits With Premium
Received 62 972 62 972
Action / Personal missions payout 30 000 30 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -6,406 -6,406
Auto-resupply ammunition -57,720 0 -57,720 0
Auto-resupply consumables 0 0 0 0
 
Total: 28,846 0 60,332 0
Time
  • Starting time 15:28
  • Battle duration 7 min 55 s
  • Time of destruction 7 min 54 s
Experience
Received 1 211 61     1 211 61
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Action / Personal missions payout 3 634 0     3 634 0
Bonus for Premium vehicle tier 182       182  
 
 
Total: 6 238 122 7 450 184
  • Version: 1.18.0
  • Server game time: 2022-08-31 15:28
  • Spawn: II
  • Battle type: Regular
  • Uploaded: PFive

Replay description

Dust off, adjust equipment.

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