QUICKYBABY AMBT Late Game Carry
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
99 392
2 325
25
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Ruinberg – Standard
Ruinberg
AMBT
AMBT
19Kilo_M1Tanker
28.09.2022 16:15
Without Premium With Premium
Credits 66 261 66 261
Experience 1620 2325
Detailed Report
Statistics for 19Kilo_M1Tanker
Battle efficiency Σ: 6 3424 6 490 522 1 -
  • kuroishinigami [PZMAF] Rheinmetall Skorpion 1 3 2
  • bigbilly [PC] T69 2 2
  • KOOPER_BLACK SU-130PM 1 2
  • vlados80 SMV CC-67 2
  • izhcast13 [TP417] VK 100.01 (P)
  • 1LT_Dwayne 50TP prototyp 1 1
  • Rek_701 TNH 105/1000
  • Broncoalex1701 [F4H] M26 Pershing 1 1
  • styrfoem [4HIM] VK 75.01 (K)
  • Too_Tall_Bob [-UM-] M54 Renegade 3
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 19
  • {{ ::replay.translations.shots.hits }} 16/13
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3424
  • {{ ::replay.translations.damageDealt.sniper }} 133
  • {{ ::replay.translations.received.label }} 6
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 3
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 490
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 7/6
  • {{ ::replay.translations.damageAssisted.ownLabel }} 522
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/2
  • {{ ::replay.translations.mileage.label }} 2,81
Credits With Premium
Received 66 261 66 261
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -7,796 -7,796
Auto-resupply ammunition -56,440 0 -56,440 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: -975 0 32,156 0
Time
  • Starting time 16:15
  • Battle duration 9 min 47 s
  • Time of destruction 9 min 46 s
Experience
Received 1 409 70     1 409 70
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 211       211  
 
 
Total: 1 620 70 2 325 105
  • Version: 1.18.0
  • Server game time: 2022-09-28 16:15
  • Spawn: I
  • Battle type: Regular
  • Uploaded: 19Kilo_M1Tanker

Replay description

Replay was bugged for me. No engine noise plus some moments I had the safe shell autoreload mechanic LOL

Timestamps
14:10 - Arrive in pos(E2) ties to find shots but cant
12:00 Unload on Renegade
9:50 Reload to gold
9:15 Relocate and takes shot from 50TP but ignores them
8:45 Saves KANJPz from Pershing(1st kill)
8:07 Go back and destroys 50TP(2nd Kill)
7:45 Supports 50TP and take out SU120(3rd Kill)
7:08 Moves to help heavies in town
6:55 Kills skorp(4th kill)
6:33 Kills CC-67(5th kill)
6:16 Pushes cap w/ IS-2-II
6:00 Interrupts cap
5:15 Kills T69 for win(6th kill)

For QB is you see this
Title - Start Slow, But Finish Strong

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