Would have been ace if not for my team
Personal Score
Team Score
Detailed Report
Defeat
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
64 830
3 432
25
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Lakeville – Standard
Lakeville
Škoda T 25
Škoda T 25
mr_pomidoras_lt [BLTU]
07.10.2022 19:57
Without Premium With Premium
Credits 25 649 25 649
Experience 2860 3432
Detailed Report
Statistics for mr_pomidoras_lt
Battle efficiency Σ: 3 2252 8 110 576 3 -
  • Mike_5ucker [ALMCO] M6
  • dentinox5923 Cromwell
  • abbkiller [S_SB] M10 RBFM 4
  • mustang91_1 Semovente M41 1 2
  • Babolina Churchill VII 1
  • pawel_93_ [-SN0W] M10 RBFM 1 4
  • paton1965 T-34-85M 1 2
  • sts_778 Bishop 1 3
  • gregory1968a M10 RBFM 2 2
  • Speare_00 [IW-CZ] P.43 1 1
  • Bansu_2 T1 Heavy Tank 2 3
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 34
  • {{ ::replay.translations.shots.hits }} 30/22
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2252
  • {{ ::replay.translations.damageDealt.sniper }} 568
  • {{ ::replay.translations.received.label }} 8
  • {{ ::replay.translations.received.pierces }} 7
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 110
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 9/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 576
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/7
  • {{ ::replay.translations.mileage.label }} 1,62
Credits With Premium
Received 25 649 25 649
Personal Reserves bonus 21 610 21 610
Achievements 3 164 3 164
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 50,423 64,830
 
Auto-repair vehicle -5,111 -5,111
Auto-resupply ammunition -35,668 0 -35,668 0
Auto-resupply consumables 0 0 0 0
 
Total: 9,644 0 24,051 0
Time
  • Starting time 19:57
  • Battle duration 8 min 2 s
  • Time of destruction 7 min 4 s
Experience
Received 734 37     734 37
Achievements 410 21     410 21
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 716 261     1 716 261
 
 
Total: 2 860 319 3 432 348
  • Version: 1.18.0
  • Server game time: 2022-10-07 19:57
  • Spawn: I
  • Battle type: Regular
  • Uploaded: mr_pomidoras_lt

Replay description

I swear, this happens every time I get good score, something dumb happens. got class 1 instead. I made a mistake by not being behind a bush whilst firing.

Replay's comments (0)