ИС-3А Сапсан, Safe Haven, Standard
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
252 160
4 851
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Safe Haven – Standard
Safe Haven
ИС-3А Сапсан
ИС-3А Сапсан
tim_953 [FYRED]
18.10.2022 20:23
Without Premium With Premium
Credits 88 287 88 287
Experience (x{2} for the first win in a day) 3311 4851
Detailed Report
Statistics for tim_953
Battle efficiency Σ: 3 4996 4 990 22 - -
  • tomay77 [ZE-US] Rheinmetall Skorpion G 1 1
  • csuzli1962 [HUNPW] M-III-Y 1 1 4
  • Kovdom_The_ChoA Panzer 58 Mutz 1 1
  • PatrionTR 50TP Tyszkiewicza 1 1 5
  • Nyuszimano [HUDA] IS-3 1 1
  • jayd851 [HUDA] Emil I 1 2
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  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 19
  • {{ ::replay.translations.shots.hits }} 16/14
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4996
  • {{ ::replay.translations.damageDealt.sniper }} 275
  • {{ ::replay.translations.received.label }} 8
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 4
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 990
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 6/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 22
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,87
Credits With Premium
Received 88 287 88 287
Battle payments 39 729 39 729
Action / Personal missions payout 80 000 80 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 208,016 252,160
 
Auto-repair vehicle -5,991 -5,991
Auto-resupply ammunition -50,560 0 -50,560 0
Auto-resupply consumables -23,000 0 -23,000 0
 
Total: 128,465 0 172,609 0
Time
  • Starting time 20:23
  • Battle duration 5 min 24 s
  • Time of destruction -
Experience
Received 1 540 77     1 540 77
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Bonus for Premium vehicle tier 231       231  
 
 
Total: 3 311 154 4 851 232
  • Version: 1.18.1
  • Server game time: 2022-10-18 20:23
  • Spawn: II
  • Battle type: Regular
  • Uploaded: tim_953

Replay description

No description

Replay's comments (5)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2022-10-18 в 20:41
  • #2 You did it again!
    ok30 2022-10-18 в 20:46
  • #3 Poor unfair antisocial human waste! Everybody can use gold ammunition, but only poor unfair assholes do it! Are you so unskilled that you need to use gold ammunition to compete with others? Oh yes, you are! Sorry, I shouldn't have asked! For an unfair antisocial gold ammunition asshole, your stats are quite poor!
    ok30 2022-10-18 в 20:46
  • #4 It is unfair to use premium ammunition when it is implemented in the game, I think not, look at skill4ltu dakillzor qb orzanel and the list can go on and they use it and there is nothing wrong, it is wrong that you hate the guys who use it.
    tim_953 2022-10-26 в 18:27
  • #5 And for the 9 gold projectiles that I have on the peregrine, I don't think it's a lot and I don't even know if I used heat in the respective match and only the classic apcr ammunition since this is on the peregrine
    tim_953 2022-10-26 в 18:30