Second battle on 212A and I've got Ace Tanker
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
59 153
3 444
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player.
If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Highway – Standard
212A
n00b_idiot [-ENV-]
Without Premium | With Premium | |
---|---|---|
Credits | 39 435 | 39 435 |
Experience (x{2} for the first win in a day) | 2296 | 3444 |
Battle efficiency
Σ:
1
2769
11
-
-
-
3461
- Garogorille [PAM-C] WZ-111 model 1-4 1
- ckshadow 212A 1 2
- Pepserino [W333D] Leopard Prototyp A 2 1
- bhf34581990 Char Futur 4 1 2
- Webb_StalikVRV Emil II 1 1
- TAHK_34_2 WZ-114 1
- Vip3rIsSweat [CPJ] WZ-111 model 1-4 3 1
- Bosanski_Metal [B0SN4] Jagdtiger 1
- ANDREA_K [PALIT] E 50 1
- BaccaBros [CENTS] Prototipo Standard B 2 1 1
- mamulator337_2015 Leopard Prototyp A 4 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 20
- {{ ::replay.translations.shots.hits }} 9/1
- {{ ::replay.translations.shots.heHits }} 16
- {{ ::replay.translations.damageDealt.total }} 2769
- {{ ::replay.translations.damageDealt.sniper }} 2252
- {{ ::replay.translations.received.label }} 1
- {{ ::replay.translations.received.pierces }} 1
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 10/1
- {{ ::replay.translations.damageAssisted.ownLabel }} 0
- {{ ::replay.translations.damageStunned.ownLabel }} 3461
- {{ ::replay.translations.stunsCaused }} 17
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 0,3
Credits
With Premium
Received | 39 435 | 39 435 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -13,816 | -13,816 | ||||
Auto-resupply ammunition | -22,400 | 0 | -22,400 | 0 | ||
Auto-resupply consumables | -20,000 | 0 | -20,000 | 0 | ||
Total: | -16,781 | 0 | 2,937 | 0 |
Time
- Starting time 14:35
- Battle duration 11 min 31 s
- Time of destruction 11 min 30 s
Experience
Received | 1 148 | 57 | 1 148 | 57 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Total: | 2 296 | 114 | 3 444 | 172 |
- Version: 1.18.1
- Server game time: 2022-10-24 14:35
- Spawn: II
- Battle type: Regular
- Uploaded: n00b_idiot
Replay description
I've just started playing 212A - want to finish USSR arty line (and forget it ;) ) - I'havent even researched top tracks and engine. Vehicle was also on the first gun. I prefer to shoot more often on arty. Enjoy!
Replay's comments (0)