mines
Personal Score
Team Score
Detailed Report
Victory
I class
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
48 328
2 150
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Mines – Standard
Mines
Pz.Kpfw. B2 740 (f)
Pz.Kpfw. B2 740 (f)
chipthedip [POP-C]
31.10.2022 04:25
Without Premium With Premium
Credits 21 012 21 012
Experience (x{2} for the first win in a day) 2150 2150
Detailed Report
Statistics for chipthedip
Battle efficiency Σ: 2 905 4 469 247 1 -
  • poz_SUPP0RT Matilda
  • The_US_Doctor_PC M3 Stuart 1
  • charles_548 T6 Medium 2 11
  • 13BRedleg [DRK] T40 1 1
  • Subcob [DRK] T40 1 2
  • killerpowers Lago 1 2
  • vic2114 AMX 38 1
  • psiphi1 [INACE] Pz.Kpfw. B2 740 (f) 1 2
  • GroundHumper [PAW] Sexton II
  • DeepBread Pz.Kpfw. II Luchs 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 27
  • {{ ::replay.translations.shots.hits }} 25/19
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 905
  • {{ ::replay.translations.damageDealt.sniper }} 54
  • {{ ::replay.translations.received.label }} 15
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 4
  • {{ ::replay.translations.received.he }} 6
  • {{ ::replay.translations.received.blocked }} 469
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 6/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 247
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/5
  • {{ ::replay.translations.mileage.label }} 1,26
Credits With Premium
Received 21 012 21 012
Personal Reserves bonus 21 012 21 012
Battle payments 6 304 6 304
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 48,328 48,328
 
Auto-repair vehicle -1,964 -1,964
Auto-resupply ammunition -21,600 0 -21,600 0
Auto-resupply consumables 0 0 0 0
 
Total: 24,764 0 24,764 0
Time
  • Starting time 04:25
  • Battle duration 7 min 5 s
  • Time of destruction 7 min 4 s
Experience
Received 860 43     860 43
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 129     129
For military maneuvers 108     108
Bonus for Premium vehicle tier 430       430  
 
 
Total: 2 150 323 2 150 323
  • Version: 1.18.1
  • Server game time: 2022-10-31 04:25
  • Spawn: II
  • Battle type: Regular
  • Uploaded: chipthedip

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