T95E6 - Ace tanker on Cliff, 8k dmg
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
105 560
3 511
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Cliff – Standard
Cliff
T95E6
T95E6
Flying_Circus [F-S]
26.11.2022 08:33
Without Premium With Premium
Credits 70 373 70 373
Experience 2861 3511
Detailed Report
Statistics for Flying_Circus
Battle efficiency Σ: 3 8072 7 420 1314 3 -
  • theNEWT Object 261
  • Flying_Circus [F-S] T95E6
  • JOM_TA_UP [RAWR-] AMX 50 Foch (155) 1 1
  • aphicsidekung T110E4 4
  • Nick55555 Vz. 55 2 4
  • kang_lvp [KNINE] IS-7 2 4
  • easymoneysniper7 [T_R_O] AMX 50 Foch (155) 3
  • mit_faust G.W. E 100
  • tubo8826 [XM] UDES 15/16 2
  • Lofthelyabvs Strv 103B 2 2
  • jyh1004 [-KOR-] FV4005 Stage II
  • Lipooo_ [XM] Leopard 1 1
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 35
  • {{ ::replay.translations.shots.hits }} 27/20
  • {{ ::replay.translations.shots.heHits }} 2
  • {{ ::replay.translations.damageDealt.total }} 8072
  • {{ ::replay.translations.damageDealt.sniper }} 2259
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 420
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 8/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1314
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,4
Credits With Premium
Received 70 373 70 373
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -14,919 -14,919
Auto-resupply ammunition -90,060 0 -90,060 0
Auto-resupply consumables 0 0 0 0
 
Total: -34,606 0 581 0
Time
  • Starting time 08:33
  • Battle duration 7 min 44 s
  • Time of destruction 7 min 43 s
Experience
Received 1 300 65     1 300 65
Fine for causing damage to allies 0 0
For tactical training 1 463     1 463
Bonus for Premium vehicle tier 98       98  
 
 
Total: 2 861 65 3 511 98
  • Version: 1.18.1
  • Server game time: 2022-11-26 08:33
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Flying_Circus

Replay description

Finally got the ace tanker on the T95E6. A nice game on Cliffg with early farm on the cross, then winning the top of the hill, then rotating to farm.

Got the first mark not long after this game, now on to the 121B.