AT 8 Ace
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
114 227
14 514
25
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Province – Standard
Province
AT 8
AT 8
CSLee [LORD]
06.12.2022 15:27
Without Premium With Premium
Credits 35 686 35 686
Experience 14514 14514
Detailed Report
Statistics for CSLee
Battle efficiency Σ: 4 2250 7 4125 2215 7 -
  • _ADITYA_WARRIOR_ Excelsior 2
  • Anoa_Kendari M4A3E8 Sherman 2
  • echo8888 Semovente M43 Bassotto
  • dragon313 M10 RBFM 1 1 2
  • CrystalBowie AMX 12 t 6 1 2
  • academy_tank Tiger 131 2
  • Yogsaron_OMG [JYE] СУ-2-122 2 4
  • jiahnjang [YOYO] Matilda Black Prince 17
  • Muromirg [-AVG-] KV-1 4
  • geon008 StuG III Ausf. G 1 1 1
  • NoNameUnknown_83 VK 36.01 (H) 2 2
  • jion1021 [TPG] VK 36.01 (H) 2 4
  • ShortLife_Shlife VK 30.01 (H) 5
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 32
  • {{ ::replay.translations.shots.hits }} 18/17
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2250
  • {{ ::replay.translations.damageDealt.sniper }} 1376
  • {{ ::replay.translations.received.label }} 53
  • {{ ::replay.translations.received.pierces }} 7
  • {{ ::replay.translations.received.noDamage }} 40
  • {{ ::replay.translations.received.he }} 6
  • {{ ::replay.translations.received.blocked }} 4125
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 7
  • {{ ::replay.translations.damaged }} 7/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2215
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/70
  • {{ ::replay.translations.mileage.label }} 1,53
Credits With Premium
Received 35 686 35 686
Personal Reserves bonus 17 843 17 843
Battle payments 10 706 10 706
Action / Personal missions payout 49 992 49 992
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 114,227 114,227
 
Auto-repair vehicle -6,516 -6,516
Auto-resupply ammunition -5,600 0 -5,600 0
Auto-resupply consumables 0 0 0 0
 
Total: 102,111 0 102,111 0
Time
  • Starting time 15:27
  • Battle duration 14 min 37 s
  • Time of destruction -
Experience
Received 1 484 74     1 484 74
Fine for causing damage to allies 0 0
Personal Reserves bonus 742 148     742 148
Action / Personal missions payout 12 288 0     12 288 0
 
 
Total: 14 514 222 14 514 222
  • Version: 1.19.0
  • Server game time: 2022-12-06 15:27
  • Spawn: I
  • Battle type: Regular
  • Uploaded: CSLee

Replay description

using improved hardening, telescope and vents

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