Concept 9,2k dmg, could be more if gun would work
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
172 231
6 572
Fadin's Medal
Fadin's Medal
Awarded for destroying the last enemy vehicle in the battle with the last shell remaining in the player's tank. A hero of the Soviet Union, Alexander Fadin was a T-34 commander. Supported by one infantry platoon, Fadin managed to capture and hold the Dashukovka village for 5 hours with one tank, and destroyed 3 tanks, 1 halftrack, 2 mortars and 12 machinegun nests. His crew also shot down an enemy plane with his tank's coaxial machinegun.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Malinovka – Encounter
Malinovka
Concept 1B
Concept 1B
Harry_sometimes_carry [CSA]
03.12.2022 18:48
Without Premium With Premium
Credits 84 427 84 427
Experience (x{2} for the first win in a day) 4434 6572
Detailed Report
Statistics for Harry_sometimes_carry
Battle efficiency Σ: 7 9219 14 3670 1544 2 -
  • SvenBFG [-SD-] AE Phase I 1 2 1
  • Gekoo Object 268 1
  • Materyshtankhunter Cobra 2
  • ShadowCow Object 268 1 3
  • Pawlo41 M53/M55
  • Lean_222 [BR-TA] Char Mle. 75 1
  • _MARIO33_ [O-B-X] M48A5 Patton 2 1 3
  • soobril Vz. 55 3 5 5
  • Nyyyuuu [BR-TA] WZ-114 1 1 2
  • __Miner__ [-YEN-] FV4005 Stage II 1 3
  • 123dm456 Progetto M40 mod. 65 3 2
  • Obelixiraptor Mäuschen 1 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 40
  • {{ ::replay.translations.shots.hits }} 38/25
  • {{ ::replay.translations.shots.heHits }} 2
  • {{ ::replay.translations.damageDealt.total }} 9219
  • {{ ::replay.translations.damageDealt.sniper }} 2511
  • {{ ::replay.translations.received.label }} 12
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 8
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 3670
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 11/7
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1544
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,33
Credits With Premium
Received 84 427 84 427
Battle payments 37 992 37 992
Action / Personal missions payout 7 598 7 598
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 130,017 172,231
 
Auto-repair vehicle -15,801 -15,801
Auto-resupply ammunition -138,810 0 -138,810 0
Auto-resupply consumables 0 0 0 0
 
Total: -24,594 0 17,620 0
Time
  • Starting time 18:48
  • Battle duration 8 min 59 s
  • Time of destruction -
Experience
Received 2 137 107     2 137 107
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Bonus for Premium vehicle tier 160       160  
 
 
Total: 4 434 214 6 572 322
  • Version: 1.19.0
  • Server game time: 2022-12-03 18:48
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Harry_sometimes_carry

Replay description

Last HE for last kill, could be 10k but gun said no

Replay's comments (0)