ST-II not that strong but can pack a punch (if it can hit the target)
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
244 639
6 769
7
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Cliff – Standard
Cliff
ST-II
ST-II
bartid100
13.12.2022 22:40
Without Premium With Premium
Credits 64 879 64 879
Experience (x{2} for the first win in a day) 5479 6769
Detailed Report
Statistics for bartid100
Battle efficiency Σ: 4 7373 7 3900 681 1 -
  • Umbringen [PB194] Object 257 1
  • jackob1408 [_PLAC] Conqueror 3 1
  • stefanmanmistabarman Объект 283 1 2
  • _Szittya_Parittya_74_ 60TP Lewandowskiego 1 2 4
  • agostonbt25 Caernarvon Action X 1 2
  • Schroth12 Progetto M35 mod 46 3 1 2
  • GeneraI_Kenobi [HARVE] 60TP Lewandowskiego 1 2 2
  • 4Tand19 STA-1 2
  • speedy2809 [RAT1] Tiger II 3
  • MAXSOSS Object 261 1
  • ____BALU____ T95 2
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 36
  • {{ ::replay.translations.shots.hits }} 29/19
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 7373
  • {{ ::replay.translations.damageDealt.sniper }} 2523
  • {{ ::replay.translations.received.label }} 15
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 11
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 3900
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 10/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 681
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,09
Credits With Premium
Received 64 879 64 879
Personal Reserves bonus 48 660 48 660
Action / Personal missions payout 98 660 98 660
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 212,199 244,639
 
Auto-repair vehicle -15,332 -15,332
Auto-resupply ammunition -113,940 0 -113,940 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 62,927 0 95,367 0
Time
  • Starting time 22:40
  • Battle duration 11 min 56 s
  • Time of destruction -
Experience
Received 1 289 64     1 289 64
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 1 934 288     1 934 288
Action / Personal missions payout 967 0     967 0
 
 
Total: 5 479 416 6 769 480
  • Version: 1.19.0
  • Server game time: 2022-12-13 22:40
  • Spawn: II
  • Battle type: Regular
  • Uploaded: bartid100

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