QB - Just not giving up - stock tank, fabulous teamplay
Personal Score
Team Score
Detailed Report
Victory
I class
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
159 681
14 730
Himmelsdorf – Standard
Himmelsdorf
TNH T Vz. 51
TNH T Vz. 51
CandyCake [PLP]
01.01.2023 20:33
Without Premium With Premium
Credits 39 858 39 858
Experience 14075 14730
Detailed Report
Statistics for CandyCake
Battle efficiency Σ: 3 4285 9 1040 197 - -
  • xxadras [L-I-D] AMX 13 90 1
  • toatreffnix Object 261
  • NytroV92 [RO-BL] K-91 1 1 5
  • rge_540 Cobra 2 4 3
  • Didysis_Baronas M53/M55 1
  • syracus_4kx [ENV1] Kampfpanzer 50 t
  • hinvernalia AMX 30 1er prototype 1 2 2
  • Tschacek37XD CS-59 2 2
  • Frontice Object 257 2
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 24
  • {{ ::replay.translations.shots.hits }} 20/15
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4285
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 12
  • {{ ::replay.translations.received.pierces }} 6
  • {{ ::replay.translations.received.noDamage }} 5
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 1040
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 6/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 197
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2
Credits With Premium
Received 39 858 39 858
Action / Personal missions payout 99 894 99 894
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -16,007 -16,007
Auto-resupply ammunition -64,920 0 -64,920 0
Auto-resupply consumables -6,000 0 -6,000 0
 
Total: 52,825 0 72,754 0
Time
  • Starting time 20:33
  • Battle duration 8 min 4 s
  • Time of destruction 8 min 3 s
Experience
Received 1 309 65     1 309 65
Fine for causing damage to allies 0 0
Action / Personal missions payout 12 766 0     12 766 0
 
 
Total: 14 075 65 14 730 98
  • Version: 1.19.0
  • Server game time: 2023-01-01 20:33
  • Spawn: I
  • Battle type: Regular
  • Uploaded: CandyCake

Replay description

Just a game when everything was well thought out. The final result is not very impressive, but it was very stressful to play and satisfying at the end. Although players wasn't communicating much with each other, everybody knew what to do themselves to win the game. I was driving with stock turret and gun.

Replay's comments (0)