IS-6 MMM
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
189 680
3 455
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Karelia – Standard
Karelia
IS-6
IS-6
miz_Anet [PUNI]
14.01.2023 17:45
Without Premium With Premium
Credits 84 302 84 302
Experience 2735 3455
Detailed Report
Statistics for miz_Anet
Battle efficiency Σ: 3 3862 7 400 1414 1 -
  • pongton11 M47 Patton Improved 1
  • EVEX_69 [NTS] IS-2-II 2 3
  • 827672148 Charioteer 1
  • Hiro123455 AMX M4 mle. 49 Liberté 2 1
  • GoRiMAX2_ Škoda T 56 2 2
  • JoAz T26E4 SuperPershing
  • apex_123i [MNBRO] M40/M43
  • Monologue_BUZZ [DUDOG] SU-130PM 1
  • Gabriel_Lovely2018 SMV CC-64 Vipera 1 2 1
  • WhiteTiger_74 SU-101 2
  • TinyHacker [NTS] AMX M4 mle. 49 1
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 16
  • {{ ::replay.translations.shots.hits }} 14/12
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3862
  • {{ ::replay.translations.damageDealt.sniper }} 537
  • {{ ::replay.translations.received.label }} 6
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 3
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 400
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 9/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1414
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,85
Credits With Premium
Received 84 302 84 302
Personal Reserves bonus 63 227 63 227
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 147,529 189,680
 
Auto-repair vehicle -6,329 -6,329
Auto-resupply ammunition -72,000 0 -72,000 0
Auto-resupply consumables 0 0 0 0
 
Total: 69,200 0 111,351 0
Time
  • Starting time 17:45
  • Battle duration 8 min 53 s
  • Time of destruction 8 min 52 s
Experience
Received 1 439 72     1 439 72
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 080 324     1 080 324
Bonus for Premium vehicle tier 216       216  
 
 
Total: 2 735 396 3 455 432
  • Version: 1.19.1
  • Server game time: 2023-01-14 17:45
  • Spawn: II
  • Battle type: Regular
  • Uploaded: miz_Anet

Replay description

No description

Replay's comments (3)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about your attitude! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2023-01-14 в 17:59
  • #2 You did it again!
    ok30 2023-01-14 в 18:07
  • #3 Poor unfair antisocial human waste! Everybody can use gold ammunition, but only poor unfair assholes do it! Are you so unskilled that you need to use gold ammunition to compete with others? Oh yes, you are! Sorry, I shouldn't have asked! For an unfair antisocial gold ammunition asshole, your stats are quite poor!
    ok30 2023-01-14 в 18:07