Never worried
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
163 754
4 886
7
Brothers in Arms
Brothers in Arms
Awarded to a platoon in which all platoon members destroy at least 3 enemy vehicles and survive in battle. Each platoon participant receive this title.
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Abbey – Standard
Abbey
T-62A
T-62A
Ondra1616 [WZ120]
21.01.2023 17:19
Without Premium With Premium
Credits 72 779 72 779
Experience 4193 4886
Detailed Report
Statistics for Ondra1616
Battle efficiency Σ: 3 7947 11 1520 597 3 -
  • Laecisz [UHH] Объект 283 1 3
  • TheDraupner FV4005 Stage II 3 5
  • Taichmann Object 140 1 2 3
  • Csigusz_101 AE Phase I 1 5
  • Redbullhome [MAKKK] T95 1
  • Mira_100590 Leopard Prototyp A 2 1 2
  • Kacp3re [O-R-S] T110E5 2 2
  • popojoo [FWS] UDES 16 1 1
  • Sergei_Nagorn_i Object 257 4
  • silverTiger1108 Kampfpanzer 50 t
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 39
  • {{ ::replay.translations.shots.hits }} 32/25
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 7947
  • {{ ::replay.translations.damageDealt.sniper }} 912
  • {{ ::replay.translations.received.label }} 9
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 4
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 1520
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 9/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 597
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/97
  • {{ ::replay.translations.mileage.label }} 4,05
Credits With Premium
Received 72 779 72 779
Personal Reserves bonus 54 585 54 585
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 127,364 163,754
 
Auto-repair vehicle -22,678 -22,678
Auto-resupply ammunition -132,100 0 -132,100 0
Auto-resupply consumables -11,500 0 -11,500 0
 
Total: -38,914 0 -2,524 0
Time
  • Starting time 17:19
  • Battle duration 11 min 9 s
  • Time of destruction -
Experience
Received 1 386 69     1 386 69
Fine for causing damage to allies 0 0
Personal Reserves bonus 2 079 312     2 079 312
For tactical training 728     728
 
 
Total: 4 193 381 4 886 416
  • Version: 1.19.1
  • Server game time: 2023-01-21 17:19
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Ondra1616

Replay description

Timings for the editor :) 11:21 agressive push, 10:20 overconfident enemies going for our base, 9:15 caught in crossfire, 8:35 lone wolf, 6:20 stalemate situation, 5:55 very important duel, 5:20 decap, 4:00 end game push

Replay's comments (1)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about your attitude! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2023-01-21 в 17:56