This tank can block some damage
Personal Score
Team Score
Detailed Report
Victory
I class
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
88 708
19 030
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Mines – Standard
Mines
Pz.Kpfw. II Ausf. J
Pz.Kpfw. II Ausf. J
_Eisenfresser_ [FMB]
28.01.2023 19:54
Without Premium With Premium
Credits 32 472 32 472
Experience 18195 19030
Detailed Report
Statistics for _Eisenfresser_
Battle efficiency Σ: 5 2017 12 3897 576 2 -
  • BenjaminHUN2006 Type 95 Ha-Go
  • CodexAlpha [ATAM] Pz.Kpfw. I Ausf. C 38 1 21
  • rgtfr M2 Light Tank 54 19
  • Kaborg77 Pz.Kpfw. III Ausf. E 2 1 9
  • Malariv M16/43 Sahariano
  • juhan8 Panzerjäger I 2
  • Wir81 AMR 35 2 1 29
  • nexo07 M3 Stuart 7 1 10
  • Pollinpanzer Tetrarch 7 1 13
  • MementoMoriPonyu BT-5 7 1 35
  • pylwagl Panzerjäger I 3 1 22
  • youry68680 Pz.Kpfw. II 78 5 11
  • Zane_2014 FCM 36 Pak 40 11 9
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 378
  • {{ ::replay.translations.shots.hits }} 252/180
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2017
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 222
  • {{ ::replay.translations.received.pierces }} 8
  • {{ ::replay.translations.received.noDamage }} 209
  • {{ ::replay.translations.received.he }} 5
  • {{ ::replay.translations.received.blocked }} 3897
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 11/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 576
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,22
Credits With Premium
Received 32 472 32 472
Action / Personal missions payout 40 000 40 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -1,132 -1,132
Auto-resupply ammunition -151,200 0 -151,200 0
Auto-resupply consumables 0 0 0 0
 
Total: -79,860 0 -63,624 0
Time
  • Starting time 19:54
  • Battle duration 9 min 6 s
  • Time of destruction 9 min 5 s
Experience
Received 1 669 83     1 669 83
Fine for causing damage to allies 0 0
Action / Personal missions payout 15 024 0     15 024 0
Bonus for Premium vehicle tier 1 502       1 502  
 
 
Total: 18 195 83 19 030 125
  • Version: 1.19.1
  • Server game time: 2023-01-28 19:54
  • Spawn: I
  • Battle type: Regular
  • Uploaded: _Eisenfresser_

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