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Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Radley-Walters' Medal
Awarded to players in the 5th or higher tier for destroying 8 or 9 enemy vehicles in one battle.
Sydney Valpy Radley-Walters was a Canadian tank ace of the 27th Armored Regiment. In 1944–1945 he destroyed 18 German vehicles with his Sherman Firefly.
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Scout
Detect most enemy tanks and self-propelled guns than anyone else on your team (at least nine). The achievement is granted to the winning team only.
If two or more players have detected equal number of enemy vehicles, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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| Without Premium | With Premium | |
|---|---|---|
| Credits | 105 897 | 105 897 |
| Experience (x{2} for the first win in a day) | 12244 | 14086 |
- Call_me_Mighty [QUENS] Bat.-Châtillon Bourrasque 1 1
- robyyrobby [IDRA-] G.W. Panther 1 2
- xxXJanielszXxx Tiger I 2 3
- Kiischty [508_D] T-44-100
- valymo1976 ISU-152 1 2
- Gelito38 [KTPUM] WZ-111 Alpine Tiger 1 1
- mb4ppe1337 [BLIZZ] TNH T Vz. 51
- haben_2015 Leopard Prototyp A 1 2
- dimsa BZ-58 2
- Brezoev [NO0B5] UDES 14 Alt 5 1 2
- killeragy Konštrukta T-34/100
- lexaT_34 Super Hellcat 2 2
- Drossel12 WZ-120-1G FT 2
| {{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
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- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 25
- {{ ::replay.translations.shots.hits }} 20/19
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 5208
- {{ ::replay.translations.damageDealt.sniper }} 2451
- {{ ::replay.translations.received.label }} 2
- {{ ::replay.translations.received.pierces }} 2
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 1
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 9
- {{ ::replay.translations.damaged }} 10/8
- {{ ::replay.translations.damageAssisted.ownLabel }} 2175
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/10
- {{ ::replay.translations.mileage.label }} 4,4
| Received | 105 897 | 105 897 | ||||
| Personal Reserves bonus | 79 423 | 79 423 | ||||
| Battle payments | 47 654 | 47 654 | ||||
| Fine for causing damage to allies | 0 | 0 | ||||
| Compensation for damage caused by allies | 0 | 0 | ||||
| Total amount for battle: | 232,974 | 285,923 | ||||
| Auto-repair vehicle | -5,590 | -5,590 | ||||
| Auto-resupply ammunition | -110,000 | 0 | -110,000 | 0 | ||
| Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
| Total: | 117,384 | 0 | 170,333 | 0 |
- Starting time 22:26
- Battle duration 10 min 41 s
- Time of destruction 10 min 40 s
| Received | 1 841 | 92 | 1 841 | 92 | ||
| Fine for causing damage to allies | 0 | 0 | ||||
| Award for the first victory each day | x2 | x2 | x2 | x2 | ||
| Personal Reserves bonus | 2 762 | 414 | 2 762 | 414 | ||
| Action / Personal missions payout | 5 524 | 0 | 5 524 | 0 | ||
| Bonus for Premium vehicle tier | 276 | 276 | ||||
| Total: | 12 244 | 598 | 14 086 | 690 |
- Version: 1.19.1
- Server game time: 2023-01-30 22:26
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Spawn: II
- Battle type: Regular
- Uploaded: Devilstorm_
Replay description
There were no light tanks in the game, so I chose the spotting setup. First I wanted to spot the center of the map. I spotted a few tanks, but my team didn't cooperate much and they hit almost nothing.
Then their team occupied the castle and I decided to help defend it. We repelled the attack, but we were still losing. At 7-10, I already saw it lost, but I didn't give up.
Then I moved to the middle and tried to prevent the capture of the flag and do as much as possible for the team to turn the game around. I used the mobility of my tank and even with a bit of luck (the ISU-152 missed me) I managed to defend the flag.
Then I go to find the artillery, it was easy because it revealed its position with a shot, and then I just found the remaining tank, which was just the sweet spot in the end.
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