Low HP Teamplay clutch in active STRV S1
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Personal Score
Team Score
Detailed Report
Victory
|
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
100 383
7 155
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots. • Firing accuracy must be at least 85% per battle. • At least 80% of hits must cause damage, including damage to enemy vehicles and modules. • Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP. • The player must not hit any allies with direct shots. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Berlin – Standard
Strv S1
Gamefreak5533 [YUMM]
| Without Premium | With Premium | |
|---|---|---|
| Credits | 66 922 | 66 922 |
| Experience (x{2} for the first win in a day) | 5991 | 7155 |
Battle efficiency
Σ:
4
3205
2
-
401
1
-
- maksimus966 M-VI-Y 1 1
- nikokiko2 [BLASK] SU-130PM 1
- neco_89 BZ-166
- George76 Concept 1B 1
- bolik1973 Ferdinand 1
- Bad_Sagar_225 Waffenträger auf Pz. IV 1 2
- Whitman_14 [BEDGE] Ferdinand 1
- Strangerous00 Bat.-Châtillon Bourrasque 2
- andy8383 Char Mle. 75 1
- _TooMuchCoffee_ [BDG1] Bat.-Châtillon Bourrasque 1
{{ ::replay.translations.teams[teamKey] }}
| {{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 13
- {{ ::replay.translations.shots.hits }} 12/11
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 3205
- {{ ::replay.translations.damageDealt.sniper }} 1182
- {{ ::replay.translations.received.label }} 2
- {{ ::replay.translations.received.pierces }} 2
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 9/4
- {{ ::replay.translations.damageAssisted.ownLabel }} 401
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 2,95
Credits
With Premium
| Received | 66 922 | 66 922 | ||||
| Fine for causing damage to allies | 0 | 0 | ||||
| Compensation for damage caused by allies | 0 | 0 | ||||
| Auto-repair vehicle | -5,770 | -5,770 | ||||
| Auto-resupply ammunition | -47,490 | 0 | -47,490 | 0 | ||
| Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
| Total: | 13,662 | 0 | 47,123 | 0 |
Time
- Starting time 17:30
- Battle duration 12 min 56 s
- Time of destruction 12 min 55 s
Experience
| Received | 1 163 | 58 | 1 163 | 58 | ||
| Fine for causing damage to allies | 0 | 0 | ||||
| Award for the first victory each day | x2 | x2 | x2 | x2 | ||
| Action / Personal missions payout | 3 490 | 0 | 3 490 | 0 | ||
| Bonus for Premium vehicle tier | 175 | 175 | ||||
| Total: | 5 991 | 116 | 7 155 | 174 |
- Version: 1.19.1
- Server game time: 2023-02-13 17:30
-
Spawn: I
- Battle type: Regular
- Uploaded: Gamefreak5533
Replay description
After we struggle to take control of the South in Berlin the City falls leaving me in an awkward position to be likely be pushed out. Yet I somehow manage to navigate through and get some Damage and frags in to equaling the Score from 1,5k HP vs 4.5k to a more equal level. Theres still 2 Potential One Shot or even Ram Kills in our Team against a full hp T9 with good DPM.
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