Low HP Teamplay clutch in active STRV S1
Personal Score
Team Score
Detailed Report
Victory
I class
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
100 383
7 155
Tanker-Sniper
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots.
• Firing accuracy must be at least 85% per battle.
• At least 80% of hits must cause damage, including damage to enemy vehicles and modules.
• Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP.
• The player must not hit any allies with direct shots.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Berlin – Standard
Berlin
Strv S1
Strv S1
Gamefreak5533 [YUMM]
13.02.2023 17:30
Without Premium With Premium
Credits 66 922 66 922
Experience (x{2} for the first win in a day) 5991 7155
Detailed Report
Statistics for Gamefreak5533
Battle efficiency Σ: 4 3205 2 - 401 1 -
  • maksimus966 M-VI-Y 1 1
  • nikokiko2 [BLASK] SU-130PM 1
  • neco_89 BZ-166
  • George76 Concept 1B 1
  • bolik1973 Ferdinand 1
  • Bad_Sagar_225 Waffenträger auf Pz. IV 1 2
  • Whitman_14 [BEDGE] Ferdinand 1
  • Strangerous00 Bat.-Châtillon Bourrasque 2
  • andy8383 Char Mle. 75 1
  • _TooMuchCoffee_ [BDG1] Bat.-Châtillon Bourrasque 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 13
  • {{ ::replay.translations.shots.hits }} 12/11
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3205
  • {{ ::replay.translations.damageDealt.sniper }} 1182
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 9/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 401
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,95
Credits With Premium
Received 66 922 66 922
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -5,770 -5,770
Auto-resupply ammunition -47,490 0 -47,490 0
Auto-resupply consumables 0 0 0 0
 
Total: 13,662 0 47,123 0
Time
  • Starting time 17:30
  • Battle duration 12 min 56 s
  • Time of destruction 12 min 55 s
Experience
Received 1 163 58     1 163 58
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Action / Personal missions payout 3 490 0     3 490 0
Bonus for Premium vehicle tier 175       175  
 
 
Total: 5 991 116 7 155 174
  • Version: 1.19.1
  • Server game time: 2023-02-13 17:30
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Gamefreak5533

Replay description

After we struggle to take control of the South in Berlin the City falls leaving me in an awkward position to be likely be pushed out. Yet I somehow manage to navigate through and get some Damage and frags in to equaling the Score from 1,5k HP vs 4.5k to a more equal level. Theres still 2 Potential One Shot or even Ram Kills in our Team against a full hp T9 with good DPM.

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