AMX 13 57 GF --- EFF: 2 706.04 (100) WN8: 10 397.16 (100)
Personal Score
Team Score
Detailed Report
Victory
II class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
101 057
4 013
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Redshire – Standard
Redshire
AMX 13 57 GF
AMX 13 57 GF
SicFunzler [HP-P]
12.03.2023 23:52
Without Premium With Premium
Credits 51 824 51 824
Experience (x{2} for the first win in a day) 2797 4013
Detailed Report
Statistics for SicFunzler
Battle efficiency Σ: 5 2812 7 - 498 2 -
  • phelau E 25 1 4
  • xsolutionxxx [RNMD6] VK 30.01 (H) 3 7
  • lokys КВ-1С с МЗ 3
  • Peace_da Cromwell
  • Anastazia74 [AOKW] VK 16.02 Leopard 2
  • qk47_267 SU-100Y 1 8
  • 9__Patron__9 [BI3UP] T-34-85M 1 4
  • Samet_95_4 Škoda T 25 1 4
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 45
  • {{ ::replay.translations.shots.hits }} 33/32
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2812
  • {{ ::replay.translations.damageDealt.sniper }} 1320
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 7/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 498
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 4,58
Credits With Premium
Received 51 824 51 824
Battle payments 23 321 23 321
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 75,145 101,057
 
Auto-repair vehicle 0 0
Auto-resupply ammunition -126,000 0 -126,000 0
Auto-resupply consumables 0 0 0 0
 
Total: -50,855 0 -24,943 0
Time
  • Starting time 23:52
  • Battle duration 8 min 35 s
  • Time of destruction 8 min 34 s
Experience
Received 1 216 61     1 216 61
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
For military maneuvers 230     230
Bonus for Premium vehicle tier 365       365  
 
 
Total: 2 797 352 4 013 414
  • Version: 1.20.0
  • Server game time: 2023-03-12 23:52
  • Spawn: I
  • Battle type: Regular
  • Uploaded: SicFunzler

Replay description

Sieg!
Gefecht: Redshire
Fahrzeuge: AMX 13 57 GF
Erfahrung: 4 013 (x2 für den ersten Tagessieg)
Punkte für Battle Pass erhalten: 7
Kreditpunkte verdient: 101 057
Leistungen auf dem Schlachtfeld Großkaliber, Kämpfer, Wirkungsfeuer, Schläger, Überlegenheitsabz.: „II. Klasse“ 10 106 

MoE: 82.24% (+1.08%) DMG: 3 310

Besatzung Erf.: 6 019
Munition: -126 000

Einnahmen: -24 943
EFF: 2 706.04 (100)
WN8: 10 397.16 (100)

Replay's comments (0)