Pz.Kpfw. KW I (r) --- EFF: 15 136.10 (100) WN8: 9 455.04 (100)
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
95 956
3 357
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
Brothers in Arms
Brothers in Arms
Awarded to a platoon in which all platoon members destroy at least 3 enemy vehicles and survive in battle. Each platoon participant receive this title.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Pearl River – Encounter
Pearl River
Pz.Kpfw. KW I (r)
Pz.Kpfw. KW I (r)
SicFunzler [HP-P]
14.03.2023 23:43
Without Premium With Premium
Credits 45 693 45 693
Experience 2635 3357
Detailed Report
Statistics for SicFunzler
Battle efficiency Σ: 7 2622 6 1440 - 2 -
  • Artem_VW SU-122A 1
  • _BubxD_ Pz.Kpfw. III Ausf. J 1
  • TheTyke_fighter Grille 1 2
  • CoqueMagic Pz.Kpfw. IV Ausf. H 1 1 5
  • CipherBagnat Valentine AT 3
  • primoBe T67 1 2 3
  • serezez M5 Stuart 10
  • FireWood06 Type 1 Chi-He 1 1
  • Quatoria Jagdpanzer 38(t) Hetzer 1 1 2
  • LIUCIFERCIK [TEET] T1 Heavy Tank 3 1 5
  • denzlodey0333 T1 Heavy Tank 1 4
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 28
  • {{ ::replay.translations.shots.hits }} 26/26
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2622
  • {{ ::replay.translations.damageDealt.sniper }} 113
  • {{ ::replay.translations.received.label }} 23
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 19
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 1440
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 9/7
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 2/77
  • {{ ::replay.translations.mileage.label }} 2,24
Credits With Premium
Received 45 693 45 693
Battle payments 20 562 20 562
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 66,255 95,956
 
Auto-repair vehicle -1,568 -1,568
Auto-resupply ammunition -78,400 0 -78,400 0
Auto-resupply consumables 0 0 0 0
 
Total: -13,713 0 15,988 0
Time
  • Starting time 23:43
  • Battle duration 6 min 24 s
  • Time of destruction 6 min 23 s
Experience
Received 1 444 72     1 444 72
Fine for causing damage to allies 0 0
For military maneuvers 270     270
Bonus for Premium vehicle tier 866       866  
For playing in a Platoon 325     325
 
 
Total: 2 635 342 3 357 378
  • Version: 1.20.0
  • Server game time: 2023-03-14 23:43
  • Spawn: II
  • Battle type: Regular
  • Uploaded: SicFunzler

Replay description

Sieg!
Gefecht: Perlenfluss
Fahrzeuge: Pz.Kpfw. KW I (r)
Erfahrung: 3 357
Kreditpunkte verdient: 95 956
Leistungen auf dem Schlachtfeld Krieger, Großkaliber, Stahlwand, Verteidiger, Duellant, Bombensicher, Wirkungsfeuer, Panzerbrecher, Waffenbrüder, Hand Gottes, Schläger, Überlegenheitsabz.: „I. Klasse“ 9 596 

MoE: 15.53% (+3.77%) DMG: 2 622

Besatzung Erf.: 5 035
Reparatur: -1 568
Munition: -78 400

Einnahmen: 15 988
EFF: 15 136.10 (100)
WN8: 9 455.04 (100)

Replay's comments (0)