T26E4 SuperPershing, Karelia, Standard
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
167 516
3 088
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Karelia – Standard
Karelia
T26E4 SuperPershing
T26E4 SuperPershing
jsi_full_shock [TCSP]
27.03.2023 16:46
Without Premium With Premium
Credits 111 677 111 677
Experience 2152 3088
Detailed Report
Statistics for jsi_full_shock
Battle efficiency Σ: 7 5238 7 4590 1949 3 -
  • grabarz1991 [TAB-] ELC EVEN 90 1
  • _Adrian__Muresan_ Tiger I 2 3
  • Galathelegg UDES 14 Alt 5 3 4
  • Sewerewolf_tm WZ-131 2 1 1
  • nemito72 T-43 7 1 1
  • _Dragos_2015_ Cz20_ShPTK_TVP_100_mm 1
  • neon1a_1 [M_T_B] IS-2 Armored 2 1 5
  • nyanyoska10 [HUDA] Rheinmetall Skorpion G 1 2
  • ArtyPartizan [HUDA] AMX Canon d'assaut 105 1 1
  • R0M4N_GOLD_xD Rhm.-Borsig Waffenträger 1
  • gunterprienu47 T-43 2 3 4
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 30
  • {{ ::replay.translations.shots.hits }} 25/23
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5238
  • {{ ::replay.translations.damageDealt.sniper }} 769
  • {{ ::replay.translations.received.label }} 27
  • {{ ::replay.translations.received.pierces }} 6
  • {{ ::replay.translations.received.noDamage }} 20
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 4590
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 10/7
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1949
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 4/0
  • {{ ::replay.translations.mileage.label }} 2,88
Credits With Premium
Received 111 677 111 677
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -10,319 -10,319
Auto-resupply ammunition -132,000 0 -132,000 0
Auto-resupply consumables -26,000 0 -26,000 0
 
Total: -56,642 0 -803 0
Time
  • Starting time 16:46
  • Battle duration 10 min 41 s
  • Time of destruction -
Experience
Received 1 871 94     1 871 94
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 281       281  
 
 
Total: 2 152 94 3 088 141
  • Version: 1.20.0
  • Server game time: 2023-03-27 16:46
  • Spawn: I
  • Battle type: Regular
  • Uploaded: jsi_full_shock

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