My best in this rattletrap
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
49 122
5 237
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
Outpost – Standard
Outpost
AC 4 Experimental
AC 4 Experimental
Rudjevid [C_V]
28.05.2023 12:50
Without Premium With Premium
Credits 32 748 32 748
Experience 4708 5237
Detailed Report
Statistics for Rudjevid
Battle efficiency Σ: 5 1846 5 110 16 3 -
  • DarkNight_Toast 105 leFH18B2 2 3
  • Hulk_221 M24E2 Super Chaffee 1 1
  • lady_funny_BEE Grille 1
  • hanzys2017 AMX ELC bis 1
  • Soul7raiN [LIGAP] VK 30.02 (M) 1 3
  • El_Pain_killer Škoda T 24 1 1
  • maris66 60G FT 2
  • theoldrustyshell [B0OB5] KV-220-2 1 2
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  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 15
  • {{ ::replay.translations.shots.hits }} 14/14
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1846
  • {{ ::replay.translations.damageDealt.sniper }} 448
  • {{ ::replay.translations.received.label }} 6
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 110
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 8/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 16
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/89
  • {{ ::replay.translations.mileage.label }} 2,98
Credits With Premium
Received 32 748 32 748
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -2,704 -2,704
Auto-resupply ammunition -23,800 0 -23,800 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 3,244 0 19,618 0
Time
  • Starting time 12:50
  • Battle duration 7 min 16 s
  • Time of destruction -
Experience
Received 1 058 53     1 058 53
Fine for causing damage to allies 0 0
Action / Personal missions payout 3 174 0     3 174 0
Bonus for Premium vehicle tier 476       476  
 
 
Total: 4 708 53 5 237 80
  • Version: 1.20.1
  • Server game time: 2023-05-28 12:50
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Rudjevid

Replay description

Just played this close-to-lose battle that i menaged to save in last few seconds.Risk was huge but thats why i play, for excitement. Dony know why but in this rattletrap i am always lucky and almost never lose game :)

Replay's comments (0)