Epic spotting game, Ace tanker, 1st MoE
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
133 736
6 691
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Malinovka – Standard
Malinovka
Super Hellcat
Super Hellcat
Sepp_von_Arwa [-SBN-]
17.06.2023 22:16
Without Premium With Premium
Credits 37 216 37 216
Experience (x{2} for the first win in a day) 5297 6691
Detailed Report
Statistics for Sepp_von_Arwa
Battle efficiency Σ: 3 1218 2 - 5070 8 -
  • Vik044097 Type 58
  • Graf07 [SPEZN] VK 36.01 (H)
  • Lachman666 [RAFAV] Excalibur
  • Gundalf_Zuria [MYLF] Dicker Max
  • Igkouanito [HE-WD] T29
  • 1976andre5555 Tiger I 1 1
  • NVA_Lehrdivision_Prora Jagdpanther
  • zbardoiul Challenger 1
  • cukiernik73 Sherman VC Firefly 3
  • JoChE_WaR [MYLF] T-34-85 1
  • Rommel0607 [NARA] Sturer Emil 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 8
  • {{ ::replay.translations.shots.hits }} 8/6
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1218
  • {{ ::replay.translations.damageDealt.sniper }} 1007
  • {{ ::replay.translations.received.label }} 1
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 8
  • {{ ::replay.translations.damaged }} 5/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 5070
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,16
Credits With Premium
Received 37 216 37 216
Personal Reserves bonus 27 912 27 912
Action / Personal missions payout 50 000 50 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 115,128 133,736
 
Auto-repair vehicle -2,331 -2,331
Auto-resupply ammunition -2,040 0 -2,040 0
Auto-resupply consumables -40,000 0 -40,000 0
 
Total: 70,757 0 89,365 0
Time
  • Starting time 22:16
  • Battle duration 11 min 3 s
  • Time of destruction 11 min 2 s
Experience
Received 1 394 70     1 394 70
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 2 091 315     2 091 315
Bonus for Premium vehicle tier 418       418  
 
 
Total: 5 297 455 6 691 525
  • Version: 1.21.0
  • Server game time: 2023-06-17 22:16
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Sepp_von_Arwa

Replay description

No lights, so as a top tier TD equipped for spotting, I went to the obvious bush. And, luckily, no one from the opposite team had the idea to blind shoot.

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