Obj. 279 11,1k
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Demolition Expert
Demolition Expert
Destroy at least one enemy vehicle by causing its ammunition to explode.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
132 137
3 965
Radley-Walters' Medal
Radley-Walters' Medal
Awarded to players in the 5th or higher tier for destroying 8 or 9 enemy vehicles in one battle. Sydney Valpy Radley-Walters was a Canadian tank ace of the 27th Armored Regiment. In 1944–1945 he destroyed 18 German vehicles with his Sherman Firefly.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Sand River – Encounter
Sand River
Оbject 279
Оbject 279
Scatter_ [FAME]
22.06.2023 17:21
Without Premium With Premium
Credits 88 091 88 091
Experience 3112 3965
Detailed Report
Statistics for Scatter_
Battle efficiency Σ: 8 11155 7 5460 932 1 -
  • Fabian1333 [R_X] Jagdtiger 1 1 3
  • bogdangamer78 Pz.Kpfw. VII 3 2 5
  • VladTheImpala Tortoise 1 4
  • huslen_hero_2022 [RVGD] Charioteer 1
  • xxsoldierxx99 SU-130PM 1
  • moss_GTi [911YT] 60TP Lewandowskiego 1 2 5
  • Jardelainen Type 5 Heavy 2 1 2
  • CombatFox2k [Y000P] T-103 3
  • Mr_Kacz003 Object 268 3 1 2
  • STRELEC999 [SAKO] UDES 16 1
  • superje10 [R7989] Mäuschen
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
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  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
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  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 31
  • {{ ::replay.translations.shots.hits }} 29/27
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 11155
  • {{ ::replay.translations.damageDealt.sniper }} 1735
  • {{ ::replay.translations.received.label }} 17
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 11
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 5460
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 10/8
  • {{ ::replay.translations.damageAssisted.ownLabel }} 932
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/20
  • {{ ::replay.translations.mileage.label }} 3,01
Credits With Premium
Received 88 091 88 091
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -28,261 -28,261
Auto-resupply ammunition -141,660 0 -141,660 0
Auto-resupply consumables -23,000 0 -23,000 0
 
Total: -104,830 0 -60,784 0
Time
  • Starting time 17:21
  • Battle duration 9 min 58 s
  • Time of destruction -
Experience
Received 1 705 85     1 705 85
Fine for causing damage to allies 0 0
For tactical training 1 279     1 279
Bonus for Premium vehicle tier 128       128  
 
 
Total: 3 112 85 3 965 128
  • Version: 1.21.0
  • Server game time: 2023-06-22 17:21
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Scatter_

Replay description

No description

Replay's comments (5)

  • #1 Your replay is recorded on YouTube : https://www.youtube.com/channel/UCXgZyZ965YBaJEnGBWd8uuw
    _KARDAN_UA_ 2023-06-25 в 14:53
  • #2 https://youtu.be/L0KPZJOUIkA 4K60FPS If you don't want me to post your game replay, please leave a comment on video.thanks
    Khan_CN 2023-06-26 в 16:11
  • #3 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about your attitude! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2023-07-01 в 11:25
  • #4 You did it again!
    ok30 2023-07-01 в 11:26
  • #5 Poor unfair antisocial human waste! Everybody can use gold ammunition, but only poor unfair assholes do it! Are you so unskilled that you need to use gold ammunition to compete with others? Oh yes, you are! Sorry, I shouldn't have asked! For an unfair antisocial gold ammunition asshole, your statistics are quite poor!
    ok30 2023-07-01 в 11:26