4к пробитів мені у корму
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
98 778
11 002
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Pilsen – Standard
Pilsen
TOG II*
TOG II*
RCSTYLE [GLX]
26.06.2023 14:34
Without Premium With Premium
Credits 65 852 65 852
Experience 10238 11002
Detailed Report
Statistics for RCSTYLE
Battle efficiency Σ: 2 4071 6 290 213 - -
  • star54321 Sherman VC Firefly 1 3
  • JwanWan Škoda T 25 1 1 3
  • kostik_kust O-I 1 1 4
  • Luxik_MLG_TomStal77777333333 SU-8
  • igorella777 [GS-UA] VK 36.01 (H) 4
  • KolMan2010 T-34-85 1 5
  • joanna5 M4A3E8 Sherman 3 6
  • NoSo4eK_v_TAPKE [AABRS] Pawlack Tank 2
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 32
  • {{ ::replay.translations.shots.hits }} 27/27
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4071
  • {{ ::replay.translations.damageDealt.sniper }} 743
  • {{ ::replay.translations.received.label }} 14
  • {{ ::replay.translations.received.pierces }} 10
  • {{ ::replay.translations.received.noDamage }} 3
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 290
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 7/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 213
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,05
Credits With Premium
Received 65 852 65 852
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -5,273 -5,273
Auto-resupply ammunition -102,400 0 -102,400 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -61,821 0 -28,895 0
Time
  • Starting time 14:34
  • Battle duration 6 min 1 s
  • Time of destruction 5 min 44 s
Experience
Received 1 528 76     1 528 76
Fine for causing damage to allies 0 0
Personal Reserves bonus 2 292 342     2 292 342
For tactical training 1 146     1 146
Action / Personal missions payout 4 584 0     4 584 0
Bonus for Premium vehicle tier 688       688  
 
 
Total: 10 238 418 11 002 456
  • Version: 1.21.0
  • Server game time: 2023-06-26 14:34
  • Spawn: I
  • Battle type: Regular
  • Uploaded: RCSTYLE

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