MASTER + LOSS
Personal Score
Team Score
Detailed Report
Defeat
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
44 964
1 523
25
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Malinovka – Standard
Malinovka
SU-85
SU-85
HellZok [GTMT]
06.07.2023 19:36
Without Premium With Premium
Credits 27 048 27 048
Experience 1015 1523
Detailed Report
Statistics for HellZok
Battle efficiency Σ: 5 2018 7 - 1139 1 -
  • Sonic08_2018 Heavy Tank No. VI 2 4
  • topor7777777777777 VK 36.01 (H) 1
  • Lord_stingKAPTOHKA 14TP 1 1
  • Issacx_f [LN_RO] Type 3 Chi-Nu 2
  • CyLTaH_j ARL V39
  • ITALIANO_855 M10 Wolverine 1
  • agoluchideVS Pz.Kpfw. III/IV 2 2
  • Miyjo T1 Heavy Tank 1
  • villok Valentine AT 1 1
  • q3__2022 Pz.Sfl. IVb
  • Strannik____125 Pz.Kpfw. III Ausf. J 1
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  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 34
  • {{ ::replay.translations.shots.hits }} 17/13
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2018
  • {{ ::replay.translations.damageDealt.sniper }} 705
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 9/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1139
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,43
Credits With Premium
Received 27 048 27 048
Achievements 2 928 2 928
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 29,976 44,964
 
Auto-repair vehicle -2,406 -2,406
Auto-resupply ammunition -39,225 0 -39,225 0
Auto-resupply consumables 0 0 0 0
 
Total: -11,655 0 3,333 0
Time
  • Starting time 19:36
  • Battle duration 11 min 26 s
  • Time of destruction 11 min 21 s
Experience
Received 651 33     651 33
Achievements 364 18     364 18
Fine for causing damage to allies 0 0
 
 
Total: 1 015 51 1 523 77
  • Version: 1.21.0
  • Server game time: 2023-07-06 19:36
  • Spawn: I
  • Battle type: Regular
  • Uploaded: HellZok

Replay description

Perhaps the first time ever I get a Master when losing...

Replay's comments (2)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about your attitude! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2023-07-06 в 20:00
  • #2 1. Glad you yell at me to remind me how antisocial I am, I sometimes forget it and you did well 2. I almost use all my ammo, means the gold too 3. I am grinding MOE so I use some gold to help (around 30%), because I am not as good as you 4. What am I supposed to do with the 100 M+ credits ? 5. Did WG prevent us to purchase gold ? Am I really the problem ? 6. I, and all the players, am doing whatever I want in the game. I can use 100% HE or stay base and sleep if I want 7. After 90K+ battles you still track players after each game ? 8 I love you too ! 9 Take care of your heart, getting upset like that is not good for you
    HellZok 2023-07-06 в 21:36