Chi-To SP @ Steppes. Going back for base defense makes all the difference.
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
47 808
8 995
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
Steppes – Assault
Steppes
Chi-To SP
Chi-To SP
PermanentlyTracked [OTC]
08.07.2023 22:58
Without Premium With Premium
Credits 31 872 31 872
Experience 8395 8995
Detailed Report
Statistics for PermanentlyTracked
Battle efficiency Σ: 4 2934 5 1920 240 2 -
  • Pavelik_kp [MD_MD] Tiger (P) 2 2
  • STriderFIN771 [FTC] O-I 1
  • Alois_cz WZ-131 1 2 2
  • Wasscorpio Object 703 II 2 1 1
  • Jerro092 [DRUYE] Bat.-Châtillon Bourrasque 1
  • jany210 Hummel
  • Nemo_1987 G.W. Panther
  • knapca68 Super Hellcat 1 2
  • _AIM4_ KV-2 2
  • tankdestroyer901 [CIRC] KV-2 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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{{ replay.detailedPerformance.tank }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 14
  • {{ ::replay.translations.shots.hits }} 12/11
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2934
  • {{ ::replay.translations.damageDealt.sniper }} 856
  • {{ ::replay.translations.received.label }} 7
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 5
  • {{ ::replay.translations.received.he }} 4
  • {{ ::replay.translations.received.blocked }} 1920
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 7/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 240
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/76
  • {{ ::replay.translations.mileage.label }} 2,03
Credits With Premium
Received 31 872 31 872
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -5,959 -5,959
Auto-resupply ammunition -53,920 0 -53,920 0
Auto-resupply consumables 0 0 0 0
 
Total: -28,007 0 -12,071 0
Time
  • Starting time 22:58
  • Battle duration 8 min 29 s
  • Time of destruction 8 min 28 s
Experience
Received 1 199 60     1 199 60
Fine for causing damage to allies 0 0
Action / Personal missions payout 7 196 0     7 196 0
 
 
Total: 8 395 60 8 995 90
  • Version: 1.21.0
  • Server game time: 2023-07-08 22:58
  • Spawn: I
  • Battle type: Regular
  • Uploaded: OldPantsOnFire

Replay description

4 kills, 2.9k damage + 0.2k assist.
Defender medal.

Replay's comments (0)