How to dominate Malinovka Hill without any gun depression
Personal Score
Team Score
Detailed Report
Victory
I class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
142 888
3 941
7
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Malinovka – Standard
Malinovka
121
121
_TacticalTwerker_ [_GD_]
15.07.2023 22:39
Without Premium With Premium
Credits 68 042 68 042
Experience (x{2} for the first win in a day) 2719 3941
Detailed Report
Statistics for _TacticalTwerker_
Battle efficiency Σ: 3 8451 4 930 547 2 -
  • Wakecrash Bat.-Châtillon 155 58 1
  • ceto22 ST-II 1 1 3
  • ANTONIO_VIEIRA_AV [1-DBB] Object 780 1
  • GUIDO2013 Jagdpanzer E 100 1
  • Chimpudillo [FUEGO] IS-7 1 3
  • MariCrackerhaiyne123 Conqueror Gun Carriage 2
  • vor77 AMX 50 B 3
  • BigCanadianMoose [77G] AMX 50 Foch (155) 2
  • Sargent_Sharts [F__R] T110E3 2 1
  • Graham_Cracker20 Object 268 Version 4 1 4
  • cslinn67 [0NT0S] AMX 50 Foch B 1
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 25
  • {{ ::replay.translations.shots.hits }} 23/21
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 8451
  • {{ ::replay.translations.damageDealt.sniper }} 1142
  • {{ ::replay.translations.received.label }} 6
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 3
  • {{ ::replay.translations.received.he }} 6
  • {{ ::replay.translations.received.blocked }} 930
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 10/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 547
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,17
Credits With Premium
Received 68 042 68 042
Battle payments 30 619 30 619
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 98,661 142,888
 
Auto-repair vehicle -8,458 -8,458
Auto-resupply ammunition -90,120 0 -90,120 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -19,917 0 24,310 0
Time
  • Starting time 22:39
  • Battle duration 8 min 15 s
  • Time of destruction -
Experience
Received 1 222 61     1 222 61
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
For playing in a Platoon 275     275
 
 
Total: 2 719 122 3 941 184
  • Version: 1.21.0
  • Server game time: 2023-07-15 22:39
  • Spawn: I
  • Battle type: Regular
  • Uploaded: _TacticalTwerker_

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