Kind of sad that this is my favorite td
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
41 846
2 655
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steppes – Standard
Steppes
M8A1
M8A1
chipthedip [POP-C]
16.07.2023 05:52
Without Premium With Premium
Credits 20 923 20 923
Experience (x{2} for the first win in a day) 2655 2655
Detailed Report
Statistics for chipthedip
Battle efficiency Σ: 4 2312 7 50 230 1 -
  • slip_stream_ca M16/43 Sahariano 1 4
  • BlackDad_iron Valentine 1 4
  • MATAP3RR47000 T6 Medium 1
  • NeurotoxicGirl M8A1 1 1
  • swagger_658 Matilda 4
  • pork44 Jagdpanzer 38(t) Hetzer 1 2
  • nsummers56 Pz.Kpfw. III Ausf. J 2 5
  • littlefuzzybunny P26/40 4
  • GotNoShade [LIDE] Pz.Kpfw. II Luchs
  • PBJT M5A1 Stuart 1 2
  • Cole_53_1 T6 Medium 1 2
  • Vemoness M15/42 1
  • RobloxScreenShot20220205 BT-5 3
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 61
  • {{ ::replay.translations.shots.hits }} 42/33
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2312
  • {{ ::replay.translations.damageDealt.sniper }} 767
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 50
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 12/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 230
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,22
Credits With Premium
Received 20 923 20 923
Personal Reserves bonus 20 923 20 923
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 41,846 41,846
 
Auto-repair vehicle -804 -804
Auto-resupply ammunition -14,050 0 -14,050 0
Auto-resupply consumables 0 0 0 0
 
Total: 26,992 0 26,992 0
Time
  • Starting time 05:52
  • Battle duration 9 min 54 s
  • Time of destruction -
Experience
Received 885 44     885 44
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 885 132     885 132
 
 
Total: 2 655 220 2 655 220
  • Version: 1.21.0
  • Server game time: 2023-07-16 05:52
  • Spawn: II
  • Battle type: Regular
  • Uploaded: chipthedip

Replay description

Thought I would have gotten high caliber but I must have hit an ally with a shell. Didn't cause damage but they must count that as a hit. Had good teammates but the opposing team had light and td platooned that were very good.

Replay's comments (0)