11k bz-75 / a very good fight, I think it's worth watching.
Link: Link copied to clipboard
Personal Score
Team Score
Detailed Report
Victory
|
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
182 592
6 273
7
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player.
If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots. • Firing accuracy must be at least 85% per battle. • At least 80% of hits must cause damage, including damage to enemy vehicles and modules. • Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP. • The player must not hit any allies with direct shots. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Live Oaks – Standard
BZ-75
HeIIMind [REZAQ]
Without Premium | With Premium | |
---|---|---|
Credits | 81 152 | 81 152 |
Experience | 5576 | 6273 |
Battle efficiency
Σ:
5
11159
3
4030
460
2
-
- Destroyer_Stz [BGXAH] Jagdtiger 1
- rajcatovy_dzus_ [HOBZI] CS-52 1
- Nikita_san TNH 105/1000 1
- Dino_Sizov_farrus M-VI-Y 1 1 2
- voros_david2018 [RTXFB] Object 430 1 1
- Savinvin WZ-111-1G FT
- X_I_M_l_K [FOXUA] Maus 1 4
- gregory1968a Strv S1 1 1
- marco_smrdi [HOBZI] T-34-3 1
- Pahach [1FAME] Vz. 55 3 1
- CZE_2019 Centurion Mk. 7/1 1
- Vrekka [FRICS] 60TP Lewandowskiego 1 3
- Paecke20 [PS3] Controcarro 3 Minotauro 1 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 21
- {{ ::replay.translations.shots.hits }} 19/18
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 11159
- {{ ::replay.translations.damageDealt.sniper }} 5125
- {{ ::replay.translations.received.label }} 13
- {{ ::replay.translations.received.pierces }} 5
- {{ ::replay.translations.received.noDamage }} 8
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 4030
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 2
- {{ ::replay.translations.damaged }} 11/5
- {{ ::replay.translations.damageAssisted.ownLabel }} 460
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 2,81
Credits
With Premium
Received | 81 152 | 81 152 | ||||
Personal Reserves bonus | 60 864 | 60 864 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 142,016 | 182,592 | ||||
Auto-repair vehicle | -24,989 | -24,989 | ||||
Auto-resupply ammunition | -134,400 | 0 | -134,400 | 0 | ||
Auto-resupply consumables | -20,000 | 0 | -20,000 | 0 | ||
Total: | -37,373 | 0 | 3,203 | 0 |
Time
- Starting time 12:56
- Battle duration 11 min 13 s
- Time of destruction 11 min 12 s
Experience
Received | 1 394 | 70 | 1 394 | 70 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Personal Reserves bonus | 2 091 | 315 | 2 091 | 315 | ||
Action / Personal missions payout | 2 091 | 0 | 2 091 | 0 | ||
Total: | 5 576 | 385 | 6 273 | 420 |
- Version: 1.21.1
- Server game time: 2023-08-12 12:56
- Spawn: II
- Battle type: Regular
- Uploaded: HeIIMind
Replay description
Thank you for your attention, I'll describe here a little bit how the fight grew, and then you look at it yourself and evaluate whether it is worthy of your rubric or not!
Played a very good battle, you can say killed half of the enemy team, thus viigral battle, on one of the most difficult tanks in the game. At the beginning of the fight was activity, in the middle of the fight a little bit of slowness and it was not clear who would win, and near the end of the fight opponents began to fluff me in the hope that I am a weak target for them, but I was able to defeat them. :)
Replay's comments (4)