S.Conqueror 6,5k dmg 1,5k assistance
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Personal Score
Team Score
Detailed Report
Defeat
|
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
133 114
1 635
5
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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Malinovka – Standard
Super Conqueror
ASPIDOULIS [WHEEL]
Without Premium | With Premium | |
---|---|---|
Credits | 63 793 | 63 793 |
Experience | 1090 | 1635 |
Battle efficiency
Σ:
2
6553
4
1940
3057
-
-
- 200177 T28 Prototype 2 1
- Rollo_1 Object 260 1
- Stoooq_PL T-10
- Jaskec_1 [DAASE] T26E5 Patriot 1 1 1
- WTM2020 [HA-GA] FV4004 Conway 1 4
- bodanbv [SARAY] Char Mle. 75 2
- azman5121 Leopard Prototyp A
- oliveraSRB [N-O-A] ELC EVEN 90 1
- gregorian25 [CZTM] 60TP Lewandowskiego 1 5
- DIVA__GINA Bisonte C45 3 3
- pytel7 [TAB-] Bat.-Châtillon 25 t AP
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 25
- {{ ::replay.translations.shots.hits }} 21/17
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 6553
- {{ ::replay.translations.damageDealt.sniper }} 1694
- {{ ::replay.translations.received.label }} 12
- {{ ::replay.translations.received.pierces }} 6
- {{ ::replay.translations.received.noDamage }} 6
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 1940
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 7/2
- {{ ::replay.translations.damageAssisted.ownLabel }} 3057
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,92
Credits
With Premium
Received | 63 793 | 63 793 | ||||
Battle payments | 30 719 | 30 719 | ||||
Achievements | 4 470 | 4 470 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 98,982 | 133,114 | ||||
Auto-repair vehicle | -25,053 | -25,053 | ||||
Auto-resupply ammunition | -110,000 | 0 | -110,000 | 0 | ||
Auto-resupply consumables | -20,000 | 0 | -20,000 | 0 | ||
Total: | -56,071 | 0 | -21,939 | 0 |
Time
- Starting time 11:15
- Battle duration 5 min 53 s
- Time of destruction -
Experience
Received | 681 | 34 | 681 | 34 | ||
Achievements | 409 | 20 | 409 | 20 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Total: | 1 090 | 54 | 1 635 | 81 |
- Version: 1.21.1
- Server game time: 2023-08-30 11:15
- Spawn: I
- Battle type: Regular
- Uploaded: ASPIDOULIS
Replay description
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