an IDEAL game
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Demolition Expert
Demolition Expert
Destroy at least one enemy vehicle by causing its ammunition to explode.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
192 166
4 304
25
Radley-Walters' Medal
Radley-Walters' Medal
Awarded to players in the 5th or higher tier for destroying 8 or 9 enemy vehicles in one battle. Sydney Valpy Radley-Walters was a Canadian tank ace of the 27th Armored Regiment. In 1944–1945 he destroyed 18 German vehicles with his Sherman Firefly.
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Westfield – Standard
Westfield
Pz.Kpfw. V/IV
Pz.Kpfw. V/IV
grensu [IDEAL]
25.09.2023 20:06
Without Premium With Premium
Credits 65 213 65 213
Experience 3279 4304
Detailed Report
Statistics for grensu
Battle efficiency Σ: 9 3749 12 635 - 5 -
  • Olan1ka Type 1 Chi-He 1 1 3
  • agent_J23_ M8A1 1 3
  • kononenkodimon1983 T-28 2 3
  • AskovacsL12 Pz.Sfl. IVc 1
  • bb70 KV-1 2 1 6
  • kubisek421 A-20 1 2
  • ranido M8A1 1 2 3
  • _RIOFIGHTER_2021 [TBWRN] T67 1
  • Alex_platonov_80_8588148 [AFD] P.43 2 1 3
  • lirezaduta_2019 StuG III Ausf. B 1 2 4
  • online0007 [0707] AMX 105 AM mle. 47 1 2
  • ADLER06 [56789] Excelsior 4
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 49
  • {{ ::replay.translations.shots.hits }} 45/35
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3749
  • {{ ::replay.translations.damageDealt.sniper }} 652
  • {{ ::replay.translations.received.label }} 13
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 7
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 635
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 5
  • {{ ::replay.translations.damaged }} 12/9
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/36
  • {{ ::replay.translations.mileage.label }} 4,26
Credits With Premium
Received 65 213 65 213
Battle payments 29 346 29 346
Action / Personal missions payout 65 000 65 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 159,559 192,166
 
Auto-repair vehicle -3,153 -3,153
Auto-resupply ammunition -123,550 0 -123,550 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 12,856 0 45,463 0
Time
  • Starting time 20:06
  • Battle duration 9 min 55 s
  • Time of destruction -
Experience
Received 2 049 102     2 049 102
Fine for causing damage to allies 0 0
For military maneuvers 383     383
Bonus for Premium vehicle tier 1 230       1 230  
 
 
Total: 3 279 485 4 304 536
  • Version: 1.22.0
  • Server game time: 2023-09-25 20:06
  • Spawn: II
  • Battle type: Regular
  • Uploaded: grensu

Replay description

15.00 - start of battle going to north
13.50 - farming an isolated HT who pushed too far
12.00 - flanking around and killing two TD's
11.30 - clutch kill on T67
11.15 - 1v1 versus KV1
10.30 - standard ammo "fail" to remove enemy TD
09.20 - 2v6 begins (with m8a1 still being afk)
09.00 - juggling 3 enemies while one is capping
08.30 - lucky ammorack
08.15 - 7th kill
07.45 - last teammate gets a kill
07.30 - going on the hunt for enemy TD and SPG
06.30 - enemy stug spotted
06.05 - finding arty and ramkilling it
05.38 - stug spotted above me, down to oneshot, lucky bounce, he makes a mistake and gets flanked

Replay's comments (3)

  • #1 Poor unfair antisocial human waste! You ruined my game! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about your attitude! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2023-10-21 в 12:15
  • #2 You did it again!
    ok30 2023-10-21 в 12:15
  • #3 Poor unfair antisocial human waste! Everybody can use gold ammunition, but only poor unfair assholes do it! Are you so unskilled that you need to use gold ammunition to compete with others? Oh yes, you are! Sorry, I shouldn't have asked! For an unfair antisocial gold ammunition asshole, your statistics are quite poor!
    ok30 2023-10-21 в 12:15