ELC EVEN 90 carry
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
75 486
1 483
25
Sand River – Standard
Sand River
ELC EVEN 90
ELC EVEN 90
hossmannick [GNTLM]
08.10.2023 06:07
Without Premium With Premium
Credits 75 486 75 486
Experience 1483 1483
Detailed Report
Statistics for hossmannick
Battle efficiency Σ: 4 2476 3 1 2911 6 -
  • _PARKA_2015_ [ROLEX] Charioteer
  • imsonD86 Progetto M35 mod 46 2
  • elrata [B34RS] Bat.-Châtillon Bourrasque 1
  • Timon3_metkij Rheinmetall Skorpion 1 2
  • Deathgun9342 Jagdtiger (H)
  • __Elixir__ [_BST_] Bat.-Châtillon 12 t 2 2
  • Bogatyr05 Tiger II 1
  • Apollo_ [CRED] TS-5 1 2
  • boby999 [QC-ML] Lansen C
  • titanfisura [B34RS] Charioteer
  • Golosa__69 [PZRLT] Lorraine 40 t 1
  • C_Carter_Slade IS-3 2
  • oalvacado Bat.-Châtillon Bourrasque
  • hossmannick [GNTLM] ELC EVEN 90
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 23
  • {{ ::replay.translations.shots.hits }} 16/13
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2476
  • {{ ::replay.translations.damageDealt.sniper }} 1206
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 6
  • {{ ::replay.translations.damaged }} 8/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2911
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 7,58
Credits With Premium
Received 75 486 75 486
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -5,027 -5,027
Auto-resupply ammunition -35,280 0 -35,280 0
Auto-resupply consumables -43,000 0 -43,000 0
 
Total: -7,821 0 -7,821 0
Time
  • Starting time 06:07
  • Battle duration 9 min 56 s
  • Time of destruction -
Experience
Received 1 348 67     1 348 67
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 135       135  
 
 
Total: 1 483 67 1 483 67
  • Version: 1.22.0
  • Server game time: 2023-10-08 06:07
  • Spawn: I
  • Battle type: Regular
  • Uploaded: hossmannick

Replay description

I picked a bad position at the start of the game and it cost me all but 87 HP. I was able to adapt my tactics and get luck a few times in order to pull off a win. Thanks to the team for putting my spotting to use.

Replay's comments (1)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about your attitude! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2023-10-08 в 09:29