Nice Mausi
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Personal Score
Team Score
Detailed Report
Victory
|
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
282 199
8 100
7
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player.
If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Safe Haven – Standard
Maus
Padre_Joseppo [KACE]
Without Premium | With Premium | |
---|---|---|
Credits | 80 444 | 80 444 |
Experience | 7425 | 8100 |
Battle efficiency
Σ:
4
7479
7
4500
1740
4
-
- riki70 Caernarvon 1 1
- adamg14400 [GKPZ] Rheinmetall Skorpion 1 2
- blackwidows73 [CSIGA] M-VI-Y 1
- bigady_1 TVP T 50/51 2
- magloman G.W. Tiger (P)
- zabac5 [BLDT] Progetto M35 mod 46 2 1
- timur_se_58121134 [SB-UA] FV4005 Stage II 1
- milonos [FOVOS] FV4004 Conway 1 2
- sebastijan1989 [ST_BE] Ho-Ri 1 1 1 3
- jahuta [_TITS] M53/M55 1
- To_sam_ja [F---] T110E5 2 2 1
- Didi_Hallervorden_DK [DATAC] Emil II 3 1 4
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 18
- {{ ::replay.translations.shots.hits }} 17/17
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 7479
- {{ ::replay.translations.damageDealt.sniper }} 890
- {{ ::replay.translations.received.label }} 13
- {{ ::replay.translations.received.pierces }} 2
- {{ ::replay.translations.received.noDamage }} 10
- {{ ::replay.translations.received.he }} 1
- {{ ::replay.translations.received.blocked }} 4500
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 4
- {{ ::replay.translations.damaged }} 10/4
- {{ ::replay.translations.damageAssisted.ownLabel }} 1740
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,64
Credits
With Premium
Received | 80 444 | 80 444 | ||||
Personal Reserves bonus | 60 333 | 60 333 | ||||
Battle payments | 36 200 | 36 200 | ||||
Action / Personal missions payout | 65 000 | 65 000 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 241,977 | 282,199 | ||||
Auto-repair vehicle | -13,563 | -13,563 | ||||
Auto-resupply ammunition | -70,940 | 0 | -70,940 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 157,474 | 0 | 197,696 | 0 |
Time
- Starting time 20:39
- Battle duration 8 min 1 s
- Time of destruction 8 min 0 s
Experience
Received | 1 350 | 68 | 1 350 | 68 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Personal Reserves bonus | 2 025 | 306 | 2 025 | 306 | ||
For military maneuvers | 255 | 255 | ||||
Action / Personal missions payout | 4 050 | 0 | 4 050 | 0 | ||
Total: | 7 425 | 629 | 8 100 | 663 |
- Version: 1.23.0
- Server game time: 2023-11-23 20:39
- Spawn: I
- Battle type: Regular
- Uploaded: Padre_Joseppo
Replay description
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