10777 spotting in ELC EVEN 90
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Personal Score
Team Score
Detailed Report
Victory
|
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
151 659
4 095
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
|
Prokhorovka – Standard
ELC EVEN 90
gideon_an [6-ACR]
Without Premium | With Premium | |
---|---|---|
Credits | 101 106 | 101 106 |
Experience (x{2} for the first win in a day) | 2795 | 4095 |
Battle efficiency
Σ:
1
271
1
-
10777
4
-
- asshoprototype [AFTTE] Grille 15
- xGamer_1 Type 5 Ka-Ri
- SANEK0902 Super Conqueror
- dontchuteme Strv 103B
- Pepe_RedBullRace [_EB_] Cz20_ShPTK_TVP_100_mm
- Sgt_Ryker Leopard Prototyp A 1 1
- dbledge [ETERN] Panhard EBR 90
- lightenbolt [THECC] Progetto CC55 mod. 54
- Fluffypuppy1 [WELP] Cz20_ShPTK_TVP_100_mm
- wachinnet Object 257
- Mapo0 VK 100.01 (P)
- KHAA_BR [-BOTS] ISU-152K
- CrispyFunk [WELP] T32
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 2
- {{ ::replay.translations.shots.hits }} 2/1
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 271
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 2
- {{ ::replay.translations.received.pierces }} 2
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 4
- {{ ::replay.translations.damaged }} 2/1
- {{ ::replay.translations.damageAssisted.ownLabel }} 10777
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 2,44
Credits
With Premium
Received | 101 106 | 101 106 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -5,505 | -5,505 | ||||
Auto-resupply ammunition | -560 | 0 | -560 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 95,041 | 0 | 145,594 | 0 |
Time
- Starting time 04:44
- Battle duration 9 min 17 s
- Time of destruction 9 min 6 s
Experience
Received | 1 300 | 65 | 1 300 | 65 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Bonus for Premium vehicle tier | 195 | 195 | ||||
Total: | 2 795 | 130 | 4 095 | 196 |
- Version: 1.23.0
- Server game time: 2023-11-29 04:44
- Spawn: I
- Battle type: Regular
- Uploaded: gideon_an
Replay description
Started off slow because there were a lot of lights. I had to light as much area as possible while not letting them spot me.
After the lights were dealt with I advanced carefully. Let binocs engage and lit everything possible. then repeated as I was lighting things.
Old school passive spotting.
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