Epic gameplay
Personal Score
Team Score
Detailed Report
Victory
III class
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
158 265
4 124
7
Serene Coast – Standard
Serene Coast
Object 907
Object 907
Speed_0IQ_Gamer [DAGOD]
05.12.2023 17:46
Without Premium With Premium
Credits 42 962 42 962
Experience (x{2} for the first win in a day) 3152 4124
Detailed Report
Statistics for Speed_0IQ_Gamer
Battle efficiency Σ: 3 4510 5 890 266 2 -
  • starik_donater96 [0CP] GSOR 1008 1 1
  • milfshake01 [TUFF] AE Phase I 1 1
  • kortezlaci [SK_NB] T-62A 1 3
  • CHUDIER Panhard AML Lynx 6x6
  • merelin60 [TFED] Controcarro 1 Mk. 2 1 1 2
  • Mandicot Leopard Prototyp A 1 2
  • BadBoy0517 [-WW] BZ-176 1 1
  • KOR__wind Object 261
  • Sokol1980_08 [WINNE] SU-130PM
  • Faalux [WID0W] E 75 3
  • Dakota_99 [K_D_R] Object 252U 2
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  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 20
  • {{ ::replay.translations.shots.hits }} 18/15
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4510
  • {{ ::replay.translations.damageDealt.sniper }} 314
  • {{ ::replay.translations.received.label }} 5
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 2
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 890
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 8/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 266
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,37
Credits With Premium
Received 42 962 42 962
Personal Reserves bonus 32 222 32 222
Action / Personal missions payout 61 600 61 600
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 136,784 158,265
 
Auto-repair vehicle -22,408 -22,408
Auto-resupply ammunition -84,900 0 -84,900 0
Auto-resupply consumables 0 0 0 0
 
Total: 29,476 0 50,957 0
Time
  • Starting time 17:46
  • Battle duration 4 min 28 s
  • Time of destruction -
Experience
Received 971 49     971 49
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 729 222     729 222
For tactical training 146     146
Action / Personal missions payout 262 0     262 0
Bonus for Premium vehicle tier 73       73  
 
 
Total: 3 152 320 4 124 370
  • Version: 1.23.0
  • Server game time: 2023-12-05 17:46
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Speed_0IQ_Gamer

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